Hello,

I've fixed a few things in the SVN version of gazebo. Could you try
fetching this, and run either simpleshapes.world or pioneer2dx.world
to start?

Thanks,

-nate

On Mon, Jan 11, 2010 at 11:26 PM, brad17 <b.sara...@curtin.edu.au> wrote:
>
> strange indeed. I get very different results on different world files:
> * terrain opens up gazebo, but all i see is textured ground with a grid on
> it
> * pioneer2dx.world opens up gazebo, but the graphics are too strange to
> describe well. I can tell that there is a robot, but I see a kind of
> silhouete of it and a lot of white dots .
> * bumper.world opens up and shows me a rendered robot
> * simplecar and wizbot seg fault, differently to the one previously posted
> as shown below
>
> any suggestions?
>
> (gdb) run simplecar.world
> Starting program: /usr/local/bin/gazebo simplecar.world
> [Thread debugging using libthread_db enabled]
> Gazebo multi-robot simulator, version 0.9.0
>
> Part of the Player/Stage Project [http://playerstage.sourceforge.net].
> Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors.
> Released under the GNU General Public License.
>
> models/simplecar.model:18: namespace error : Namespace prefix controller on
> steering_position2d is not defined
> <controller:steering_position2d name="a car">
>                                            ^
> models/simplecar.model:43: namespace error : Namespace prefix interface on
> position is not defined
>  <interface:position name="position_iface_0"/>
>                                             ^
> [/usr/src/gazebo-svn/server/GazeboConfig.cc:103]
>  Gazebo Path[/usr/local/share/gazebo]
> [/usr/src/gazebo-svn/server/GazeboConfig.cc:115]
>  Ogre Path[/usr/local/lib/OGRE]
> [New Thread 0xb63e76c0 (LWP 17081)]
> directory [/tmp/gazebo-bsaracik-0] already exists (previous crash?)
> but the owner gazebo server (pid=17075) is not running.
> deleting the old information of the directory [/tmp/gazebo-bsaracik-0]
> [/usr/src/gazebo-svn/server/sensors/Sensor.cc:155]
>  cam1_sensor sensor has no controller.
>
> ODE INTERNAL ERROR 1: assertion "bNormalizationResult" failed in
> _dNormalize3() [../../../include/ode/odemath.h]
>
> Program received signal SIGABRT, Aborted.
> [Switching to Thread 0xb63e76c0 (LWP 17081)]
> 0xb7f49430 in __kernel_vsyscall ()
>
>
>
>
> (gdb) run wizbot.world
> Starting program: /usr/local/bin/gazebo wizbot.world
> [Thread debugging using libthread_db enabled]
> Gazebo multi-robot simulator, version 0.9.0
>
> Part of the Player/Stage Project [http://playerstage.sourceforge.net].
> Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors.
> Released under the GNU General Public License.
>
> models/wizbot.model:19: namespace error : Namespace prefix controller on
> holonome3sw_position2d is not defined
>  <controller:holonome3sw_position2d name="controller1">
>                                                       ^
> models/wizbot.model:37: namespace error : Namespace prefix interface on
> position is not defined
>    <interface:position name="position_iface_0"/>
>                                               ^
> [/usr/src/gazebo-svn/server/GazeboConfig.cc:103]
>  Gazebo Path[/usr/local/share/gazebo]
> [/usr/src/gazebo-svn/server/GazeboConfig.cc:115]
>  Ogre Path[/usr/local/lib/OGRE]
> [New Thread 0xb65326c0 (LWP 16822)]
> directory [/tmp/gazebo-bsaracik-0] already exists (previous crash?)
> but the owner gazebo server (pid=16813) is not running.
> deleting the old information of the directory [/tmp/gazebo-bsaracik-0]
> [/usr/src/gazebo-svn/server/sensors/Sensor.cc:155]
>  laser_1 sensor has no controller.
> Gazebo successfully initialized
> [New Thread 0xb1a79b90 (LWP 16827)]
>
> Program received signal SIGSEGV, Segmentation fault.
> [Switching to Thread 0xb65326c0 (LWP 16822)]
> 0xb61b839f in ?? () from /usr/lib/dri/swrast_dri.so
> (gdb) bt
> #0  0xb61b839f in ?? () from /usr/lib/dri/swrast_dri.so
> #1  0xb61c5f42 in ?? () from /usr/lib/dri/swrast_dri.so
> #2  0xb61c3d81 in _swrast_write_rgba_span () from /usr/lib/dri/swrast_dri.so
> #3  0xb61e0d4e in ?? () from /usr/lib/dri/swrast_dri.so
> #4  0xb61ddb51 in _swrast_add_spec_terms_triangle () from
> /usr/lib/dri/swrast_dri.so
> #5  0xb61b6eb0 in ?? () from /usr/lib/dri/swrast_dri.so
> #6  0xb61b60dd in _swrast_Triangle () from /usr/lib/dri/swrast_dri.so
> #7  0xb61eef1e in ?? () from /usr/lib/dri/swrast_dri.so
> #8  0xb6188433 in ?? () from /usr/lib/dri/swrast_dri.so
> #9  0xb6188904 in _tnl_RenderClippedPolygon () from
> /usr/lib/dri/swrast_dri.so
> #10 0xb6182583 in ?? () from /usr/lib/dri/swrast_dri.so
> #11 0xb6186fba in ?? () from /usr/lib/dri/swrast_dri.so
> #12 0xb6188a58 in ?? () from /usr/lib/dri/swrast_dri.so
> #13 0xb617fd04 in _tnl_run_pipeline () from /usr/lib/dri/swrast_dri.so
> #14 0xb6180275 in _tnl_draw_prims () from /usr/lib/dri/swrast_dri.so
> #15 0xb61786df in ?? () from /usr/lib/dri/swrast_dri.so
> #16 0xb617896c in ?? () from /usr/lib/dri/swrast_dri.so
> #17 0xb6365058 in Ogre::GLRenderSystem::_render (this=0xb6433f20,
> o...@0xb7ea8b4c)
>    at OgreGLRenderSystem.cpp:2795
> #18 0xb7ce47f0 in Ogre::SceneManager::renderSingleObject (this=0xb6436d50,
> rend=0xb6530188,
>    pass=0xb1a86af0, lightScissoringClipping=false, doLightIteration=false,
>    manualLightList=0xbfc6aa88) at OgreSceneManager.cpp:3328
> #19 0xb7cd802a in Ogre::SceneManager::renderShadowVolumeObjects
> (this=0xb6436d50,
> ---Type <return> to continue, or q <return> to quit---
>    iShadowRenderables={mCurrent = {_M_current = 0xabc66b0}, mEnd =
> {_M_current = 0xabc66b4}},
>    pass=0xb1a86af0, manualLightList=0xbfc6aa88, flags=4, secondpass=false,
> zfail=false,
>    twosided=true) at OgreSceneManager.cpp:5264
> #20 0xb7ce0aeb in Ogre::SceneManager::renderShadowVolumesToStencil
> (this=0xb6436d50,
>    light=0xb5381fe0, camera=0xb52b9d40, calcScissor=true) at
> OgreSceneManager.cpp:5206
> #21 0xb7cd9610 in
> Ogre::SceneManager::renderModulativeStencilShadowedQueueGroupObjects (
>    this=0xb6436d50, pGroup=0xb6491930,
> om=Ogre::QueuedRenderableCollection::OM_PASS_GROUP)
>    at OgreSceneManager.cpp:2292
> #22 0xb7cd89f2 in Ogre::SceneManager::_renderQueueGroupObjects
> (this=0xb6436d50,
>    pGroup=0xb6491930, om=Ogre::QueuedRenderableCollection::OM_PASS_GROUP)
>    at OgreSceneManager.cpp:2806
> #23 0xb7cd9955 in Ogre::SceneManager::renderVisibleObjectsDefaultSequence
> (this=0xb6436d50)
>    at OgreSceneManager.cpp:2136
> #24 0xb7cd9aef in Ogre::SceneManager::_renderVisibleObjects
> (this=0xb6436d50)
>    at OgreSceneManager.cpp:2058
> #25 0xb60485ed in Ogre::TerrainSceneManager::_renderVisibleObjects
> (this=0xb6436d50)
>    at OgreTerrainSceneManager.cpp:506
> #26 0xb7cda1a3 in Ogre::SceneManager::_renderScene (this=0xb6436d50,
> camera=0xb52b9d40,
>    vp=0xb647da10, includeOverlays=true) at OgreSceneManager.cpp:1368
> #27 0xb6048726 in Ogre::TerrainSceneManager::_renderScene (this=0xb6436d50,
> cam=0xb52b9d40,
>    vp=0xb647da10, includeOverlays=<value optimized out>) at
> OgreTerrainSceneManager.cpp:486
> #28 0xb7b3d38e in Ogre::Camera::_renderScene (this=0xb52b9d40,
> vp=0xb647da10,
>    includeOverlays=<value optimized out>) at OgreCamera.cpp:403
> ---Type <return> to continue, or q <return> to quit---
> #29 0xb7dae4f0 in Ogre::Viewport::update (this=0xb5a0a010) at
> OgreViewport.cpp:191
> #30 0xb7cad6fd in Ogre::RenderTarget::updateImpl (this=0xb64350a8) at
> OgreRenderTarget.cpp:113
> #31 0xb7cad04c in Ogre::RenderTarget::update (this=0xb64350a8, swap=true)
>    at OgreRenderTarget.cpp:501
> #32 0xb782595b in gazebo::UserCamera::Update () from
> /usr/local/lib/libgazebo_rendering.so
> #33 0xb77f80a0 in gazebo::OgreAdaptor::UpdateCameras ()
>   from /usr/local/lib/libgazebo_rendering.so
> #34 0xb803cf66 in gazebo::Simulator::MainLoop () from
> /usr/local/lib/libgazebo_server.so.0.9.0
> #35 0x0804a427 in main ()
>
> --
> View this message in context: 
> http://old.nabble.com/New-install-%3A-segmentation-fault-test.world-tp27122530p27123579.html
> Sent from the playerstage-gazebo mailing list archive at Nabble.com.
>
>
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