Author: glen Date: Mon Feb 2 08:11:16 2009 GMT Module: SPECS Tag: HEAD ---- Log message: - package datafiles
---- Files affected: SPECS: urbanterror.spec (1.2 -> 1.3) ---- Diffs: ================================================================ Index: SPECS/urbanterror.spec diff -u SPECS/urbanterror.spec:1.2 SPECS/urbanterror.spec:1.3 --- SPECS/urbanterror.spec:1.2 Sun Feb 1 20:16:30 2009 +++ SPECS/urbanterror.spec Mon Feb 2 09:11:11 2009 @@ -1,10 +1,12 @@ # $Revision$, $Date$ # TODO # - check the license? +# - package dedicated server: ioUrTded +# - what of is ioUrbanTerror.* and where should it be installed? Summary: FPS best be described as a Hollywood tactical shooter Name: urbanterror Version: 4.1 -Release: 0.1 +Release: 0.3 Group: Applications/Games Source0: http://dls.urt.voxel.net/q3ut4/UrbanTerror_41_FULL.zip # NoSource0-md5: 1370306ea236f65f595e7ca70765e469 @@ -18,7 +20,6 @@ Source3: %{name}.desktop Source4: %{name}.png Requires: quake3 -Requires: unzip ExclusiveArch: %{ix86} %{x8664} BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) @@ -32,17 +33,14 @@ a very unique, enjoyable and addictive game. Urban Terror uses the GPL licensed ioquake3 engine, however the Urban -Terror datafiles are not freely redistributable. This package will -install an Urban Terror menu entry, which will automatically download -the necessary datafiles (700 MB!) the first time you start Urban -Terror. +Terror datafiles are not freely redistributable. %prep %setup -q -n UrbanTerror %install rm -rf $RPM_BUILD_ROOT -install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir},%{gamedir}} +install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir},%{gamedir}/q3ut4} %ifarch %{ix86} install ioUrbanTerror.i386 $RPM_BUILD_ROOT%{_bindir}/ioUrbanTerror install ioUrTded.i386 $RPM_BUILD_ROOT%{_bindir}/ioUrTded @@ -51,6 +49,9 @@ install ioUrbanTerror.x86_64 $RPM_BUILD_ROOT%{_bindir}/ioUrbanTerror install ioUrTded.x86_64 $RPM_BUILD_ROOT%{_bindir}/ioUrTded %endif +cp -a q3ut4/*.pk3 $RPM_BUILD_ROOT%{gamedir}/q3ut4 +cp -a q3ut4/*.cfg $RPM_BUILD_ROOT%{gamedir}/q3ut4 +cp -a q3ut4/{demos,screenshots} $RPM_BUILD_ROOT%{gamedir}/q3ut4 install -p %{SOURCE1} $RPM_BUILD_ROOT%{_bindir}/urbanterror cp -a %{SOURCE2} $RPM_BUILD_ROOT%{gamedir} @@ -63,12 +64,14 @@ %files %defattr(644,root,root,755) %doc ioUrbanTerror_id-readme.txt ioUrbanTerror_README.txt +%doc q3ut4/*.txt q3ut4/*.doc %attr(755,root,root) %{_bindir}/urbanterror %attr(755,root,root) %{_bindir}/ioUrTded %attr(755,root,root) %{_bindir}/ioUrbanTerror %{gamedir}/urbanterror.autodlrc %{_desktopdir}/urbanterror.desktop %{_pixmapsdir}/urbanterror.png +%{gamedir}/q3ut4 %define date %(echo `LC_ALL="C" date +"%a %b %d %Y"`) %changelog @@ -76,6 +79,9 @@ All persons listed below can be reached at <cvs_login>@pld-linux.org $Log$ +Revision 1.3 2009/02/02 08:11:11 glen +- package datafiles + Revision 1.2 2009/02/01 19:16:30 glen - dir fix ================================================================ ---- CVS-web: http://cvs.pld-linux.org/cgi-bin/cvsweb.cgi/SPECS/urbanterror.spec?r1=1.2&r2=1.3&f=u _______________________________________________ pld-cvs-commit mailing list [email protected] http://lists.pld-linux.org/mailman/listinfo/pld-cvs-commit
