>> >register a callback for (IS it possible for multiple plugins to register
>> >a callback on the SAME ports?) ->
>>
>> No, that isn't possible.  That would be a bug, anyway (IO port conflicts are
>> not allowed!).  It would also mean lousy performance.
>
>why? where is the performance "problem"?

If you put all devices on the same port, that means that all device plugins
need to be invoked on every port access in order to check if the message was
meant for them.  Slow!

>//TestVIDeo plugin information

I'll have a look at this later :)

-- Ramon



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