Date: September 8th, 2010 Time: 7:30 PM Location: Adobe, Omniture Business Unit
WebGL is an emerging standard that (finally) brings native 3D to web browsers on devices large and small. Javascript libraries like GLGE, SpiderGL, and ProcessingJS help plug you in for using it. Grab a nightly build of your favorite browser to see it in action... see http://www.khronos.org/webgl/wiki/Getting_a_WebGL_Implementation About the Presenter: Brad Midgley thought it would be a good idea to earn two degrees in computer science, from the University of Utah and University of Colorado at Colorado Springs. He can mostly be found tinkering these days with ruby on rails, mobile programming, and embedded computers. See you there! -Ryan /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
