One thing: when that happens the next time, could you check whether a
player is selected (active) in iPeng?

Main menus for the Squeezebox are player-dependent, so a player needs to
be selected for them to be loaded.
iPeng tries to use the player that was active when you left it and to
assure that, it allows for an extended time to start up if the active
player is iPeng itself. The reason for this is that sometimes it can
take a while that the server detects and reports a newly connected
player and I don't want to switch it away just because it took a while
to get it reported.
This is especially true if a server switch is involved.

Other than that, iPeng now has a pretty robust retry code in place.
There is a certain condition that can cause loading the menu to be
delayed by one iteration but that's 15s, no more.



---
learn more about iPeng, the iPhone and iPad remote for the Squeezebox
and
*New: Logitech UE Smart Radio* as well as iPeng Party, the free
Party-App, 
at penguinlovesmusic.com
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View this thread: http://forums.slimdevices.com/showthread.php?t=51929

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