kidstypike wrote: 
> Thanks for the fixes, however, it seems something got broken that worked
> before. Selecting a different player doesn't do anything?

Good Catch!
I wasn't noticing this because it was working if a player was already
set in the storage, just the initial saving of the player wasn't
working.
Anyway, builds are uploading and i added a "Clear Local Storage" Button
to the Settings page so this does't happen again!


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