Thanks for your answers, > Le 8 févr. 2018 à 11:58, zyx <z...@gmx.us> a écrit : > > See the prototype of the CreateFont() function, the last argument there > says whether to embed the font or not. The default is to embed it. The > subset-ed fonts are always embedded.
Got it. Works nice. > Regarding the used C++ standard, the 0.9.5 has bug where when the > PoDoFo had been compiled with a different C++ standard than the > application using it, then it could cause undefined behaviour. This is > fixed with the svn trunk, thus I suggest you to use the trunk snapshot, > instead of that old release. There is planned 0.9.6 release in several > weeks, which will be based on this trunk source code (thus some early > testing will be also appreciated). I carefully build PoDoFo exactly as I build the host application (same compiler, same settings, up to PoDoFo dependencies too - jpeg, png, tiff, freetype). But I will anyway soon checkout the trunk code and reboot my testings from that. > I've no answer for your "Consolas" font problem. I'll get deeper by testing further with other well-known fonts on Windows like "Courier New" (which might be a poor replacement for Consolas). And retesting again with trunk code. -- Best Regards, Meilleures salutations, Met vriendelijke groeten, Olivier Mascia ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ Podofo-users mailing list Podofo-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/podofo-users