"Michael Oschmann" <[EMAIL PROTECTED]> writes:

>    Hi Loic,
>
>
>    Here is the server log that is causing me some confusion.

     I've included the full logs. When reporting an error, please make
sure you include the full logs of a given hand.
>
>    After a user is timed out (is now sitting out) and chooses to sit back

     I think you are confusing the TIMEOUT_NOTICE and TIMEOUT_WARNING packets.
If a 60 sec timeout is set for the table, a TIMEOUT_WARNING packet will be
sent to the player when he has 30 seconds left to play. When he actually
times out, a TIMEOUT_NOTICE will be sent. I think the client problem comes
from this confusion. Do you confirm this or is the problem elsewhere ?

>    in (client sends a packetpokersit packet)  The next user's (whose turn
>    it is to play) controls/buttons become visible. He/she can only call
>    (as in pay blinds) He/she then presses the call button. The server
>    acknowledges the call packet but then later says that the user cannot
>    check?

2007/10/18 11:45 EDT [-] PokerTable: Dealing hand Three/380
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] Dealing Hold'em hand number 380
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] player list: [140L, 122L]
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] changing state end => blindAnte
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] updateBlinds: in game 
(blind:missed:wait) 140:small:None:False 122:big:None:False
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] updateBlinds: all     
(blind:missed:wait) 140:small:None:False 122:big:None:False
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] player 140 pays blind 1000/0
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] player 122 pays blind 2000/0
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] player list: [140L, 122L]
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] changing state blindAnte => 
pre-flop
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] player 140 cards: 9d Kc
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] player 122 cards: 4c 7s
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] new round pre-flop
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] round cap reset to 10000
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] dealer 1, in position 0, last 
to talk 1
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] initialisation turn 380 ... 
finished
2007/10/18 11:45 EDT [-] PokerService: updatePlayerMoney: UPDATE user2table SET 
 money = money + -2000,  bet = bet - -2000 WHERE user_serial = 122 AND        
table_serial = 102
2007/10/18 11:45 EDT [-] PokerService: updatePlayerMoney: UPDATE user2table SET 
 money = money + -1000,  bet = bet - -1000 WHERE user_serial = 140 AND        
table_serial = 102
2007/10/18 11:45 EDT [-] PokerTable: delayedActions: game estimated duration is 
now 78.0 and is running since 0.00  seconds
2007/10/18 11:45 EDT [-] PokerTable: delayedActions: game estimated duration is 
now 138.0 and is running since 0.00  seconds
2007/10/18 11:45 EDT [-] PokerTable: delayedActions: game estimated duration is 
now 198.0 and is running since 0.00  seconds
2007/10/18 11:45 EDT [-] PokerTable: delayedActions: game estimated duration is 
now 210.0 and is running since 0.00  seconds
2007/10/18 11:45 EDT [-] PokerTable: delayedActions: game estimated duration is 
now 270.0 and is running since 0.04  seconds
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_PLAYER_CHIPS(64) serial = 122 game_id = 102 bet = 0 money = 39000 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_PLAYER_CHIPS(64) serial = 140 game_id = 102 bet = 0 money = 41000 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_IN_GAME(67) serial = 0 game_id = 102 players = [140L, 122L] 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_DEALER(70) game_id = 102, dealer = 7, previous_dealer = 3 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_START(66) serial = 0 game_id = 102 hands_count = 4, time = 516444, 
hand_serial = 380, level = 0 
2007/10/18 11:45 EDT [-] [PokerGame 102] Dealing Hold'em hand number 380
2007/10/18 11:45 EDT [-] [PokerGame 102] player list: [140L, 122L]
2007/10/18 11:45 EDT [-] [PokerGame 102] changing state end => blindAnte
2007/10/18 11:45 EDT [-] [PokerGame 102] initialisation turn 380 ... finished
2007/10/18 11:45 EDT [-] [PokerGame 102] Dealing Hold'em hand number 380
2007/10/18 11:45 EDT [-] [PokerGame 102] player list: [140L, 122L]
2007/10/18 11:45 EDT [-] [PokerGame 102] changing state end => blindAnte
2007/10/18 11:45 EDT [-] [PokerGame 102] initialisation turn 380 ... finished
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_POSITION(54) game_id = 102, position = 0, serial = 0 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_BLIND(95) serial = 140 game_id = 102 amount = 1000 dead = 0 
2007/10/18 11:45 EDT [-] [PokerGame 102] player 140 pays blind 1000/0
2007/10/18 11:45 EDT [-] [PokerGame 102] player 140 pays blind 1000/0
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_POSITION(54) game_id = 102, position = 1, serial = 0 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_BLIND(95) serial = 122 game_id = 102 amount = 2000 dead = 0 
2007/10/18 11:45 EDT [-] [PokerGame 102] player 122 pays blind 2000/0
2007/10/18 11:45 EDT [-] [PokerGame 102] player 122 pays blind 2000/0
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_POSITION(54) game_id = 102, position = -1, serial = 0 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_PLAYER_CARDS(61) serial = 122 game_id = 102 cards = [220, 236] 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_PLAYER_CARDS(61) serial = 140 game_id = 102 cards = [212, 229] 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_STATE(58) serial = 0 game_id = 102 string = pre-flop 
2007/10/18 11:45 EDT [-] [PokerGame 102] changing state blindAnte => pre-flop
2007/10/18 11:45 EDT [-] [PokerGame 102] new round pre-flop
2007/10/18 11:45 EDT [-] [PokerGame 102] player list: [140L, 122L]
2007/10/18 11:45 EDT [-] [PokerGame 102] round cap reset to 10000
2007/10/18 11:45 EDT [-] [PokerGame 102] dealer 1, in position 0, last to talk 1
2007/10/18 11:45 EDT [-]  => bet min=2000, max=3000, step=1, to_call=0
2007/10/18 11:45 EDT [-] [PokerGame 102] changing state blindAnte => pre-flop
2007/10/18 11:45 EDT [-] [PokerGame 102] new round pre-flop
2007/10/18 11:45 EDT [-] [PokerGame 102] player list: [140L, 122L]
2007/10/18 11:45 EDT [-] [PokerGame 102] round cap reset to 10000
2007/10/18 11:45 EDT [-] [PokerGame 102] dealer 1, in position 0, last to talk 1
2007/10/18 11:45 EDT [-]  => bet min=3000, max=5000, step=1, to_call=1000
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_POSITION(54) game_id = 102, position = 0, serial = 0 
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_TIMEOUT_WARNING(77) serial = 140 game_id = 102 timeout = 18 
2007/10/18 11:45 EDT [-] PokerAvatar: handlePacketLogic(140): type = 
POKER_CALL(68) serial = 140 game_id = 102
2007/10/18 11:45 EDT [-] PokerAvatar: packet for table 102
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] player 140 calls 1000
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] player 140 bets 1000
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] new position (1)
2007/10/18 11:45 EDT [-] PokerService: updatePlayerMoney: UPDATE user2table SET 
 money = money + -1000,  bet = bet - -1000 WHERE user_serial = 140 AND        
table_serial = 102
2007/10/18 11:45 EDT [-] PokerTable: delayedActions: game estimated duration is 
now 330.0 and is running since 34.01  seconds
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_CALL(68) serial = 140 game_id = 102 
2007/10/18 11:45 EDT [-] [PokerGame 102] player 140 calls 1000
2007/10/18 11:45 EDT [-] [PokerGame 102] player 140 bets 1000
2007/10/18 11:45 EDT [-]  => bet min=2000, max=4000, step=1, to_call=0
2007/10/18 11:45 EDT [-] [PokerGame 102] new position (1)
2007/10/18 11:45 EDT [-] [PokerGame 102] player 140 calls 1000
2007/10/18 11:45 EDT [-] [PokerGame 102] player 140 bets 1000
2007/10/18 11:45 EDT [-]  => bet min=2000, max=4000, step=1, to_call=0
2007/10/18 11:45 EDT [-] [PokerGame 102] new position (1)
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_POSITION(54) game_id = 102, position = 1, serial = 0 
2007/10/18 11:45 EDT [-] PokerAvatar: handlePacketLogic(140): type = 
POKER_CHECK(65) serial = 140 game_id = 102
2007/10/18 11:45 EDT [-] PokerAvatar: packet for table 102
2007/10/18 11:45 EDT [-] [Server][PokerGame 102] ERROR: player 140 cannot 
check. state = pre-flop (ignored)
2007/10/18 11:45 EDT [-] PokerTable: broadcast[122L, 140L] type = 
POKER_TIMEOUT_WARNING(77) serial = 122 game_id = 102 timeout = 18 

-- 
+33 1 76 60 72 81  Loic Dachary mailto:[EMAIL PROTECTED]
http://dachary.org/loic/gpg.txt sip:[EMAIL PROTECTED]
Latitude: 48.86962325498033 Longitude: 2.3623046278953552

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