I've implemented PacketPokerGetPlayerStats. However, note that it only works when the player is at a table. This is a restriction because it needs to know what serial to get the stats for, and the only other option was to send the currency_serial in the packet (instead of the table).
It may not be particularly useful in this state. If it needs to function differently, please let me know. I am not 100% clear on where it will be used now that we are auto-sending PacketPokerPlayerStats() after PacketPokerPlayerArrive(). -- -- bkuhn _______________________________________________ Pokersource-users mailing list [email protected] https://mail.gna.org/listinfo/pokersource-users
