I dont have any build for mandriva, but i would be happy to help to build it. Can you send log step you did ?
I built it on gentoo, and it worked fine. The data are not the same on local, the idea is to install lite data on local, and fetch data when running the game. It's possible that on windows there is Upper case for first letter, i guess it's done by explorer. Send me informations and i will try to help. Cheers, Cedric On Fri, 2010-04-09 at 07:04 -0700, Patrick Sinz wrote: > Hi, > I'm trying to build PokMe on mandriva 2010. > > Now I noticed several things, first is that the datas in the > Linux/Source tree seems different from the one in the Windows Image. > (for instance in the Linux image I have a player.osg and in the > Windows image a Player.osg > > Then there are quite a few errors in the build process... > > Before posting a bunch of output files, I'd like to know if there is > ANY valid Linux image working with a running server (or able to work > in a local setup). > > Of course if y could have a basic Mandriva build I'd be extatic, but > anything that works under any reasonable recent Linux version would be > ok... > > Best Regards > Patrick Sinz > > -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:[email protected] http://www.plopbyte.net
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