In regards to pointergestures, I want to only develop a pitch and, separately, a flick interactions. Can I just include pointerevents, pointergestures, and the js for gust the pinch and flick gestures? Or do I need to include everything?
In terms of implementation, how can I tell the distance between the two pointers in a pinch gesture in real-time, while the gesture is happening? And for the flick— how can I tell direction as I want to do something only if it is up. Also does the event record the length of the flick? I'd greatly appreciate any and all help! Thanks in Advance, Irfan I would like to run some js if the pinch is a pinch in and different js if it is a pinch out. Follow Polymer on Google+: plus.google.com/107187849809354688692 --- You received this message because you are subscribed to the Google Groups "Polymer" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/polymer-dev/CAMPj_Rrr0tyXYhSq74JM2%2B_F5bTbmq65HJGjUfbd-UBn3L%2BrRg%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
