Hi, > 2 August 2008 - Poppler 0.9.0 (0.10 Beta 1) > 9 August 2008 - Poppler 0.9.1 (0.10 Beta 2) > 18 August 2008 - Poppler 0.9.2 (0.10 RC 1) > 25 August 2008 - Poppler 0.9.3 (0.10 RC 2) > 3 September 2008 - Poppler 0.10.0
Hmm... not sure planning betas and RCs in August can lead to the testing needed for the release... > I want comments from Pino regarding when his 3D work will be finished and > if he wants it to go in this or in next release As my plan is to make the real code for reading and rendering the U3D code outside Poppler (so it isn't tied to it), the reading of the 3D structures (3D stream, views, annotations, etc) is at a good point (around 50% of the stuff, I think, most of the "essential" stuff). Of course, this is only for the core classes, I did not start the Qt4 frontend classes yet (although they should be easy to do). > from Iñigo about his ongoing annotations work. I sneak into this as well :P No really, I helped a bit Iñigo with that, and thus I was able to switch to the core Annot classes in the Qt4 frontend. This way, we are testing those with Okular as well, ironing the potential issues. IIRC almost all the annotation types are parsed in the core, the missing types should be PrinterMark, TrapNet and Watermark (and 3D, but it's a separate case). About the Qt4 frontend, Screen and Movie types are not "mapped" yet. For the rest, just wait for Iñigo's thoughts. -- Pino Toscano
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