Hello ports,
The attached patch makes devel/scons respect the MAKE_JOBS. It's
particularly useful when building bigger ports like games/godot. It's
similar to what cmake.port.mk does.
(this patch is unrelated to the scons update I'm going to submit, it
works with both scons 2 and scons 4)
Index: scons.port.mk
===================================================================
RCS file: /home/cvs/ports/devel/scons/scons.port.mk,v
retrieving revision 1.6
diff -u -p -r1.6 scons.port.mk
--- scons.port.mk 2 Jul 2013 08:36:16 -0000 1.6
+++ scons.port.mk 24 Aug 2021 08:36:04 -0000
@@ -20,7 +20,8 @@ NO_CCACHE?=Yes
MODSCONS_BUILD_TARGET = \
${SETENV} ${MAKE_ENV} ${MODSCONS_BIN} -C ${WRKSRC} \
- ${MODSCONS_ENV} ${MODSCONS_FLAGS} ${ALL_TARGET}
+ ${MODSCONS_ENV} ${MODSCONS_FLAGS} -j ${MAKE_JOBS} \
+ ${ALL_TARGET}
MODSCONS_INSTALL_TARGET = \
${SETENV} ${MAKE_ENV} ${MODSCONS_BIN} -C ${WRKSRC} \