Hi @ports,
Just pinging once again on Ren'Py.
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Thanks,
Jaxi
On 8/31/26 11:46 AM, Jaxi Wise wrote:
Hi,
Gentle ping on this one. The port I sent on 2026-08-12 still applies
to a current snapshot.
Re-tested today: builds from scratch, packages,
installs and deinstalls cleanly, renpy the_question lint passes, and
the launcher runs with audio and save/load (tested across multiple vns
from different developers).
Any takers for a look, or an ok?
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Thanks,
Jaxi
On August 12, 2026 10:19:53 PM EDT, jaxi <[email protected]> wrote:
Hi, Attached is a new port of Ren'Py 8.5.3, the visual novel
engine. https://www.renpy.org/ games/renpy was removed on
2025-10-18 ("remove py2-only ports/games/renpy (has been marked
BROKEN for over a year with no interest) and pygame_sdl2 (only
used by renpy); upstream has a newer version supporting Python 3
and newer Cython if someone wants to readd it"). This is that
re-add: upstream is Python 3 with current Cython, and pygame_sdl2
has been absorbed into the Ren'Py tree, so it is a single port
now, with no pygame_sdl2 to bring back. Notes: - One build
workaround: upstream's setup.py derives CFLAGS/LDFLAGS from
pkg-config but never CXXFLAGS, so the single C++ module misses the
SDL2 include path; the port adds the pkg-config cflags via
CPPFLAGS in do-build. Already fixed properly upstream, so this
disappears at the next release update. - One patch: a backport of
upstream's fix for Python 3.14 (where functools.partial became a
method descriptor), without which any save/persistent file
containing a datetime fails to unpickle. - The launcher, template
projects and bundled games are installed under share/renpy,
following the old port's layout. Tested on amd64/-current (Intel
HD 6000): builds from scratch, packages, installs and deinstalls
cleanly; `renpy the_question lint` passes headless from the
installed package; the launcher runs under X from the installed
package with working audio and save/load. Full commercial Ren'Py
games run start to finish on the same machine and engine version.
Known limitation: Ren'Py's optional Live2D animation support
cannot work on OpenBSD (it needs Live2D Cubism Core, a proprietary
binary-only library with no BSD build). This affects a subset of
commercial games. Noted in pkg/README. I am not able to commit to
being MAINTAINER right now, so I have left it unset. I'll be happy
if someone wants to take it. I will fix anything that comes up
during review.
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Thank you, Jaxi Wise