On 2018/08/25 01:31, Thomas Frohwein wrote:
> Hi,
> 
> There are a couple of news about the godot port. For about 6 weeks, the
> pulseaudio backend has been non-functional, also affecting windows which
> fail to close, as does the main process.
> 
> This all is resolved with turning off pulseaudio backend. This means
> that there is now audio, but there hasn't been any for the ~6 weeks.
> 
> I'm still looking into this, but would like to get the update in in the
> meantime because of the CVE (see below).
> 
> Here the bulletpoint summary, based on Charlene's great example of an
> update summary:

Thank you - OK sthen@

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