CVSROOT: /cvs Module name: ports Changes by: k...@cvs.openbsd.org 2019/11/03 04:50:10
Modified files: games/doomdata : Makefile Removed files: games/doomdata/doom1: Makefile distinfo games/doomdata/doom1/pkg: DESCR PLIST games/doomdata/doom2: Makefile distinfo games/doomdata/doom2/pkg: DESCR PLIST Log message: Drop games/doomdata/doom{1,2} HOMEPAGE is broken and PERMIT_* says "Commercial game data files". From MAINTAINER Paul de Weerd: These ports really don't add much value. PERMIT_* says "Commercial game data files", so you have to already have the WADs to be able to build a pkg. Of course, then you can distribute the pkg to a set of machines for a nice fragfest .. but you could also distribute the WADs themselves with ansible or even a simple shell script and some ssh/scp. So, I propose to remove these two ports and simply keep only the shareware WAD available as a pkg. Agreement that commercial game assets should not be packaged, OK jsg kili daniel kn