CVSROOT:        /cvs
Module name:    ports
Changes by:     k...@cvs.openbsd.org    2019/11/03 04:50:10

Modified files:
        games/doomdata : Makefile 
Removed files:
        games/doomdata/doom1: Makefile distinfo 
        games/doomdata/doom1/pkg: DESCR PLIST 
        games/doomdata/doom2: Makefile distinfo 
        games/doomdata/doom2/pkg: DESCR PLIST 

Log message:
Drop games/doomdata/doom{1,2}

HOMEPAGE is broken and PERMIT_* says "Commercial game data files".  From
MAINTAINER Paul de Weerd:

These ports really don't add much value.  PERMIT_*
says "Commercial game data files", so you have to already have the
WADs to be able to build a pkg.

Of course, then you can distribute the pkg to a set of machines for a
nice fragfest .. but you could also distribute the WADs themselves
with ansible or even a simple shell script and some ssh/scp.

So, I propose to remove these two ports and simply keep only the
shareware WAD available as a pkg.

Agreement that commercial game assets should not be packaged,
OK jsg kili daniel kn

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