CVSROOT:        /cvs
Module name:    ports
Changes by:     t...@cvs.openbsd.org    2021/04/03 02:37:57

Modified files:
        graphics/fna3d : Makefile distinfo 
        graphics/fna3d/patches: patch-CMakeLists_txt 

Log message:
update to FNA3D 21.04. Tested with Unholy Heights, Celeste, Cryptark, Rogue
Legacy.

Update Notes:

Fixes:
OpenGL:
Fix a possible conditional on uninitialized memory in ReadBackbuffer
Builds no longer require SDL_syswm.h, unless you're building for UIKit
VertexElementFormat.Color input should be normalized, even if 
VertexElementUsage is not also Color
Work around Wayland transparency issues by inaccurately forcing an RGB8 
backbuffer, rather than RGBA8
D3D11: Various threading safety fixes, notably for shader programs and 
ReadBackbuffer
Fixed a tracing bug that caused data to get overwritten after calling 
ResetBackbuffer
Continued work on the Vulkan pre-release

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