CVSROOT: /cvs Module name: ports Changes by: t...@cvs.openbsd.org 2021/04/03 02:37:57
Modified files: graphics/fna3d : Makefile distinfo graphics/fna3d/patches: patch-CMakeLists_txt Log message: update to FNA3D 21.04. Tested with Unholy Heights, Celeste, Cryptark, Rogue Legacy. Update Notes: Fixes: OpenGL: Fix a possible conditional on uninitialized memory in ReadBackbuffer Builds no longer require SDL_syswm.h, unless you're building for UIKit VertexElementFormat.Color input should be normalized, even if VertexElementUsage is not also Color Work around Wayland transparency issues by inaccurately forcing an RGB8 backbuffer, rather than RGBA8 D3D11: Various threading safety fixes, notably for shader programs and ReadBackbuffer Fixed a tracing bug that caused data to get overwritten after calling ResetBackbuffer Continued work on the Vulkan pre-release