CVSROOT:        /cvs
Module name:    ports
Changes by:     t...@cvs.openbsd.org    2021/10/05 01:10:20

Modified files:
        graphics/fna3d : Makefile distinfo 
        graphics/fna3d/patches: patch-CMakeLists_txt 

Log message:
update to FNA3D 21.10
main change is that the Vulkan backend is now stable; no longer
experimental
upstream is planning to default to Vulkan in the future after some more
testing time; for now OpenGL remains the default
At this point, Vulkan can be tested with FNA games by setting
FNA3D_FORCE_DRIVER=Vulkan or appending /gldevice:Vulkan to the runtime
command
see https://github.com/FNA-XNA/FNA/wiki/7:-FNA-Environment-Variables
tested with Rogue Legacy and Celeste without issues, including OpenGL and
Vulkan backends

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