CVSROOT: /cvs Module name: ports Changes by: t...@cvs.openbsd.org 2021/10/05 01:10:20
Modified files: graphics/fna3d : Makefile distinfo graphics/fna3d/patches: patch-CMakeLists_txt Log message: update to FNA3D 21.10 main change is that the Vulkan backend is now stable; no longer experimental upstream is planning to default to Vulkan in the future after some more testing time; for now OpenGL remains the default At this point, Vulkan can be tested with FNA games by setting FNA3D_FORCE_DRIVER=Vulkan or appending /gldevice:Vulkan to the runtime command see https://github.com/FNA-XNA/FNA/wiki/7:-FNA-Environment-Variables tested with Rogue Legacy and Celeste without issues, including OpenGL and Vulkan backends