On Tue, Aug 01, 2023 at 11:21:04PM -0600, Thomas Frohwein wrote: > CVSROOT: /cvs > Module name: ports > Changes by: t...@cvs.openbsd.org 2023/08/01 23:21:04 > > Modified files: > graphics/glslang: Makefile distinfo > graphics/glslang/pkg: PLIST > graphics/spirv-headers: Makefile distinfo > graphics/spirv-headers/pkg: PLIST > graphics/spirv-tools: Makefile distinfo > graphics/spirv-tools/pkg: PLIST > graphics/vulkan-headers: Makefile distinfo > graphics/vulkan-headers/pkg: PLIST > graphics/vulkan-loader: Makefile distinfo > graphics/vulkan-tools: Makefile distinfo > graphics/vulkan-validation-layers: Makefile distinfo > Added files: > graphics/vulkan-validation-layers/patches: > > patch-layers_vulkan_generated_vk_extension_helper_h > Removed files: > graphics/glslang/patches: patch-CMakeLists_txt > > Log message: > update to Vulkan SDK 1.3.250.1, as well as glslang 12.3.1
This broke at least games/vkquake >>> Running patch in games/vkquake at 1690996001.84 ===> games/vkquake ===> Checking files for vkquake-1.30.1 `/exopi-cvs/ports/distfiles/vkQuake-1.30.1.tar.gz' is up to date. >> (SHA256) vkQuake-1.30.1.tar.gz: OK ===> Extracting for vkquake-1.30.1 ===> Patching for vkquake-1.30.1 ===> Applying OpenBSD patch patch-Quake_common_make Hmm... Looks like a unified diff to me... The text leading up to this was: -------------------------- |disable -Werror and hardcoded optimization flag |gcc -> cc |remove unsupported flags -fweb and -frename-registers | |Index: Quake/common.make |--- Quake/common.make.orig |+++ Quake/common.make -------------------------- Patching file Quake/common.make using Plan A... Hunk #1 succeeded at 1. Hunk #2 succeeded at 17. done ===> Compiler link: clang -> /usr/bin/clang ===> Compiler link: clang++ -> /usr/bin/clang++ ===> Compiler link: cc -> /usr/bin/cc ===> Compiler link: c++ -> /usr/bin/c++ >>> Running configure in games/vkquake at 1690996004.21 ===> games/vkquake ===> Generating configure for vkquake-1.30.1 ===> Configuring for vkquake-1.30.1 >>> Running build in games/vkquake at 1690996004.52 ===> games/vkquake ===> Building for vkquake-1.30.1 glslangValidator -V ../Shaders/alias.frag -o ../Shaders/Compiled/Release/alias_frag.spv --depfile ../Shaders/Compiled/Release/alias_frag.d gmake: glslangValidator: No such file or directory gmake: *** [common.make:234: ../Shaders/Compiled/Release/alias_frag.spv] Error 127 *** Error 2 in games/vkquake (/exopi-cvs/ports/infrastructure/mk/bsd.port.mk:2973 '/exopi-obj/pobj/vkquake-1.30.1/.build_done': @cd /exopi-o...) *** Error 2 in games/vkquake (/exopi-cvs/ports/infrastructure/mk/bsd.port.mk:2612 'build': @lock=vkquake-1.30.1; export _LOCKS_HELD=" vkqua...) ===> Exiting games/vkquake with an error *** Error 1 in /exopi-cvs/ports (infrastructure/mk/bsd.port.subdir.mk:137 'build': @: ${echo_msg:=echo}; : ${target:=build}; for i in ; do...) >>> Ended at 1690996005.18 max_stuck=0.00/depends=4.23/show-prepare-results=1.66/patch=2.36/configure=0.32/build=0.68 Error: job failed with 512 on exopi-4 at 1690996005 -- Antoine