On Thu, Mar 15, 2007 at 03:33:11PM +0300, Vlad Glagolev wrote:
> Tested @ i386.
this is working fine here on amd64 and i386.

ok to commit?

cheers,
jasper

> Changes:
> 
> Version 1.2.3:
> * campaigns:
>   * Heir to the Throne:
>     * The Elvish Lord and Elvish High Lord have halo's again (patch #682)
> * graphics
>   * items with a halo have their halo hidden when under a shroud (bug #8523)
>   * updates the invisible icon of an unit when moving or moving the mouse
>     over the unit, then selecting the location to move to there are still
>     glitches (partial fix for bug #8107)      
>   * fixed some cases where fog was updated without being redrawn
> * user interface:
>   * made some tooltips visible again (bug #6702 and bug #8380)
> * multiplayer maps:
>   * revised maps: Castle Hopping Isle
>   * Wesbowl: the respawned units are fully healed again (bug #7776)
> * language and i18n:
>   * udated translations: Czech, Danish, Dutch, Esperanto, French, German,
>     Hungarian, Italian, Japanese, Polish, Portuguese (Brazil), Serbian, 
>     Slovak
>   * new translations: Indonesian
> * WML engine
>   * fixed era events not working on non hosts
> 
> Version 1.2.2:
> * campaigns:
>   * Eastern Invasion:
>     * The Crossing, fixed a bug which prevented the undead leader spawned
>       at turn 8 to have a keep
>   * The South Guard:
>     * fixed some pink unit images being shown in some scenario texts
>   * Two Brothers
>     * updated the portrait of Bjarn to match the new mage colors
> * editor
>   * added the paste option to the edit menu
> * graphics
>   * new attack icons: undead axe, undead crossbow, pick axe, glaive, elven
>     staff
>   * new baseframes: Mage line, Footpad
>   * new new death animations: Orcish Assassin, Grunt, Undead Ghoul, Ancient
>     Wose, Elder Wose, Thieves
>   * updated portraits: Troll
> * language and i18n:
>   * fixed spelling mistakes in the en_US version
>   * updated translations: Czech, Danish, Dutch, Estonian, Esperanto, French,
>     German, Greek, Italian, Polish, Portuguese (Brazil), Russian, Serbian,
>     Slovak, Swedish
>   * updated DejaVuSans font to 2.15
> * multiplayer maps:
>    * new maps: The Manzivan Traps, 4p Hamlets
>    * revised maps: Blitz, Charge, Den of Onis, Hamlets, Meteor Lake, 
>    Sablestone
>      Delta, Sulla's Ruins
> * multiplayer
>    * sped up the lobby, the lag is much lower now (patch #676 and patch 
>    #677)
> * units:
>    * fixed a bug which prevented a Mermaid Siren picking up a storm trident
>    * Complete rewrite of saurian and poacher line descriptions, as well as
>      some minor edits to a few other human units.
>    * fixed a bug which caused the slow effect being applied twice (bug 
>    #8458)
>    * death animations for Wose Ancient and Elder, Human Outlaw Thief Male
>      and Female
> * user interface:
>    * smarter focus handling when user input is irrelevant to the current 
>    focus
>      but relevant to another widget
>    * menus can now stay scrolled to the bottom if they were already scrolled
>      to the bottom
>    * scrolling performance improved
>    * selecting a units is faster now, especially switching between two units
>    * overall game performance improved when many units are visible
>    * better performance when mouse is over a unit that sees many enemy units
>    * show side and team in the status table
>    * animations draw faster now and the speed is independent of the 
>    resolution
>    * fog/shroud is cleared after attack-move (bug #7131)
> * WML engine
>    * fixed a bug which returned wrong values if a random number was negative
> 
> -- 
> Cheerz,
> Vlad / Stelz



-- 
``This statement is false''
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