On Fri, Feb 12, 2021 at 10:33:30AM -0800, Ryan Freeman wrote:
> On Fri, Feb 12, 2021 at 09:39:26AM -0800, Ryan Freeman wrote:
> > Hold off on this, it seems the CMake-based build process does in fact
> > still build crispy-hexen and crispy-strife games.  I mistakenly assumed
> > the autotools build system was still sufficient here.
> > 
> > I will restart this with CMake instead, apologies for the noise.
> > 
> 
> Well, this got a bit more complicated than I anticipated. 
**snip**

I was on the right path the first time, autotools is definitely preferred.

I've reattached the port with one minor change: rename default.cfg.5 and
heretic.cfg.5 to crispy_default.cfg.5 and crispy_heretic.cfg.5.  I've made
a note in the README about this.

OK?

Attachment: crispy-doom.tar.gz
Description: application/tar-gz

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