On Wed, Jul 28, 2021 at 06:36:13PM +0100, Stuart Henderson wrote: > +cc Brad
> On 2021/07/28 12:36, Bryan Steele wrote: > > After upgrading to the latest amd64 snapshot, OpenAL is broken now > > and no longer produces any sound. It was working for me using > > 1.20.1 previously. > > I tested with ioquake and several games playable using fnaify and > > libgdx/lwjgl{2,3}. > > No issues with others ports using e.g: SDL2 sndio backend for example, > > or audio playback in chromium. Same here. I had looked at doing the update to 1.21.1 since it includes changes to stop all the clipping I get using minecraft. However, 1.21.1 produces no sound. My suspicions were around a changelog entry that mentioned they made changes to work with multichannel sndio sound (> 2 channels) --Kurt