Le Tue, Aug 24, 2021 at 10:33:52PM +0200, Omar Polo a écrit : > Hello ports, > > motivated by the fact that godot 4.0 will require scons 3+, I tried to > update devel/scons to a newer release. The attached patch updates to > 4.2.0 and switches from python2 to python3. While it seems to work, > there are some failure in ports:
that is quite a large undertaking, but you've already solved most of the fallout; so that is nice !! > Another way would be to update to scons 3.something and keep python2. > It would be easier indeed, and I've been doing so for a while, but I > thought to bite the bullet and give a full update a chance. not sure this can make 7.0 but definitely worth considering after that. I dont think you should bother with the intermediate step of scons 3, unless it makes things easier for you and breaks less things. Landry