On 2022/04/25 22:11, Omar Polo wrote: > PKGNAME = godot-${V} > -REVISION = 0 > +REVISION-main = 1
right > Index: pkg/DESCR-editor > =================================================================== > RCS file: pkg/DESCR-editor > diff -N pkg/DESCR-editor > --- /dev/null 1 Jan 1970 00:00:00 -0000 > +++ pkg/DESCR-editor 19 Apr 2022 10:25:53 -0000 > @@ -0,0 +1,3 @@ > +Godot is an advanced, feature-packed, multi-platform 2D and 3D open source > +game engine. It provides a huge set of common tools, so you can just focus > +on making your game without reinventing the wheel. > Index: pkg/DESCR-main > =================================================================== > RCS file: pkg/DESCR-main > diff -N pkg/DESCR-main > --- /dev/null 1 Jan 1970 00:00:00 -0000 > +++ pkg/DESCR-main 27 Apr 2018 07:32:53 -0000 > @@ -0,0 +1,3 @@ > +Godot is an advanced, feature-packed, multi-platform 2D and 3D open source > +game engine. It provides a huge set of common tools, so you can just focus > +on making your game without reinventing the wheel. The two DESCRs are the same; better to distinguish them > RCS file: pkg/PLIST-editor > diff -N pkg/PLIST-editor > --- /dev/null 1 Jan 1970 00:00:00 -0000 > +++ pkg/PLIST-editor 19 Apr 2022 10:22:56 -0000 > @@ -0,0 +1,9 @@ needs an @conflict on the old version > +@bin bin/godot-editor > +@man man/man6/godot.6 manual should go in -main shouldn't it? > +share/applications/org.godotengine.Godot.desktop > +share/doc/pkg-readmes/${PKGSTEM} should the readme also go in -main? how about the other files? > +share/metainfo/ > +share/metainfo/org.godotengine.Godot.appdata.xml > +share/pixmaps/ > +share/pixmaps/godot.svg > +@tag update-desktop-database > Index: pkg/PLIST-main > =================================================================== > RCS file: pkg/PLIST-main > diff -N pkg/PLIST-main > --- /dev/null 1 Jan 1970 00:00:00 -0000 > +++ pkg/PLIST-main 19 Apr 2022 10:22:55 -0000 > @@ -0,0 +1 @@ > +@bin bin/godot needs @pkgpath games/godot