On 9/3/2023 4:29 AM, Stefan Hagen wrote:
> Lucas Raab wrote (2023-09-02 18:16 IST):
>> On Sat, Sep 02, 2023 at 05:06:31PM +0000, Lucas Raab wrote:
>>> On Sat, Sep 02, 2023 at 03:42:22PM +0000, Lucas Raab wrote:
>>>> On Sat, Sep 02, 2023 at 12:35:01PM +0000, Lucas Raab wrote:
>>>>> Hello,
>>>>>
>>>>> With the recent additions of libmpq, sdl2-audiolib, simpleini, and
>>>>> libsmackerdec, this devilutionx update should work. I've only tested on 
>>>>> amd64
>>>>> and only with single player.
>>>>>
>>>>> Using plain `devilutionx` will crash attempting to play the intro video, 
>>>>> but
>>>>> for now, that can be skipped with `devilutionx -n`. Other tests and 
>>>>> feedback?
>>>>>
>>>>> Much thanks to bcallah@ for getting the diff to this point!
>>>>>
>>>>> Thanks,
>>>>> Lucas
>>>>
>>>> 1.5.1 was released just yesterday so here's an updated diff taking that 
>>>> into
>>>> account along with sthen's feedback
>>>>
>>>> (also cc MAINTAINER since I forgot to last time :/)
>>>
>>> Updated diff after feedback from sdk@ and thfr@
>>
>> And one last update with feedback from tb@, thanks!
> 
> I have a few more things:
> 
> Changes:
> * -DBINARY_RELEASE=ON is not checked anymore.It's now called
>   -DCMAKE_BUILD_TYPE=Release
> * Added -DDEVILUTIONX_SYSTEM_LIBSODIUM=ON
> * Added a patch to disable sound in movie sequences (avoids startup 
>   crash without -n)
> * Added a sentence about the movie sound to README
> 
> I tried fixing the crash/sound in movies, but couldn't. So I disabled
> it.
> 

OK for this version. I'll look into the movie audio next update.

~Brian

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