Hello,

Currently, devilutionx is broken on arm64 with an immediate crash. Setting
USE_NOBTCFI=Yes allows it to run there and still compiles/runs on amd64 as
well.

Tested on:
arm64 - M2 Macbook Pro
amd64 - cpu0: 12th Gen Intel(R) Core(TM) i7-1260P

Comments?

Thanks,
Lucas
diff /usr/ports
commit - b4cac873f9bedd040bc5529f8b00c47a4906edd5
path + /usr/ports
blob - e8755ae52584ef316d68705d18fa8656a05be8f3
file + games/devilutionx/Makefile
--- games/devilutionx/Makefile
+++ games/devilutionx/Makefile
@@ -5,6 +5,7 @@ CATEGORIES =    games x11
 GH_ACCOUNT =   diasurgical
 GH_PROJECT =   devilutionX
 GH_TAGNAME =   1.5.1
+REVISION =     0
 
 MAINTAINER =   Brian Callahan <bcal...@openbsd.org>
 
@@ -23,6 +24,8 @@ WANTLIB += m mpq smackerdec sodium
 # C++20
 COMPILER =     base-clang ports-gcc
 
+USE_NOBTCFI =  Yes
+
 MODULES =      devel/cmake
 
 BUILD_DEPENDS =        devel/asio \

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