On Sun, Aug 15, 2010 at 12:41:40AM -0700, Jolan Luff wrote:
> Here's a quick and dirty port of return to castle wolfenstein which
> was just open sourced a few days ago.  It's i386 only right now due
> to the codebase.
> 
> There's a few problems that I've noticed so far:
> 
> - the game uses oss for sound but it doesn't work for some reason.
>   seems to be related to either DSP_CAP_TRIGGER or DSP_CAP_MMAP.
> - performance is spotty.  it's either 4 or 40 fps on an atom 1.66ghz +
>   intel 945.

some common audio drivers like azalia and uaudio don't support mmap().
trigger should be ok if used correctly.

-- 
jake...@sdf.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org

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