On Wed, May 25, 2011 at 10:08:09PM +0200, Matthias Kilian wrote: > I know I should send out poppler and related diffs, but sometimes you > have to burn some time with games...
always ;) > > Information for inst:zaz-1.0.0 > > Comment: > zuma-like arkade game > > Description: > Zaz is a game where the player has to get rid of incoming balls by > arranging them in triplets. The idea of the game is loosely based > on games like Luxor, Zuma and Puzzle Bobble. The twists that make > Zaz stand out from other games of this type are that the balls have > to be picked from the path (insted of being randomly assigned for > the player) and that the player's "vehicle" is also attached to a > path which is different from level to level. > > Maintainer: Matthias Kilian <k...@openbsd.org> > > WWW: http://zaz.sourceforge.net/ > runs good here on i386 using keyboard control. I found mouse control to work but only when moving slowly...fast mouse movement causes your 'vehicle' to just kinda stay in spot and not move. I tried both the trackpoint on my thinkpad and a usb mouse to make sure, behavior is the same for both. other than that runs excellent and I've already played 4 rounds :x cheers, -ryan > ok? > > Ciao, > Kili