On Fri, January 25, 2013 11:29, Ryan Freeman wrote:
> On Fri, Jan 25, 2013 at 11:10:56AM +0300, Kirill Bychkov wrote:
>> On Fri, January 25, 2013 10:41, Anthony J. Bentley wrote:
>> > Hi,
>> >
>> > Nestopia is an accuracy-focused emulator for the Nintendo Entertainment
>> > System/Famicom (and Famicom Disk System). It is a computer program that
>> > acts like a physical piece of hardware. In other words, this is a method
>> > of preserving videogame history, with the welcome side effect of
>> > allowing you to play NES games on a modern computer.
>> >
>> > Nestopia uses highly optimized cycle exact emulation, allowing it to run
>> > titles that rely on precise timing, many of which break under inferior
>> > emulators.
>
> sweeeeet!
>
>> >
>> >
>> > Tested on amd64, i386, macppc.
>> >
>> > ok?
>>
>> Hi Anthony. Tried to run Super Mario Brothers ROM on amd64. Nestopia tells
>> me
>> that I need disksys.rom to run Disk System games.
>>
>
> hmm, disksys.rom should only be needed for famicom disk system images, normal
> nes (iNES?) style roms should be just fine without.  either perhaps you have
> an .fds instead of .nes? file does seem to know about at least iNES:
>
> % file Super\ Mario\ Bros.\ +\ Duck\ Hunt\ \(U\).nes
> Super Mario Bros. + Duck Hunt (U).nes: iNES ROM dump, 4x16k PRG, 2x8k CHR,
> [Horiz.]
>
> but .fds just comes up as data. perhaps because it has no header information
> or something.
>
>> kirby@barton:ttyp1<nestopia> % nestopia
>> Couldn't find ~/.nestopia/disksys.rom
>> Disk System games will not work
>> Database: 2894 items imported from internal DB
>> Fds: Disk 1 Side A: 40k in 4 files..
>> Fds: file: "4Vx&#65533;&#65533;&#65533;&#65533;", id: 0, size: 224, index:
>> 0,
>> address: 0x2800, type: NMT
>> Fds: file:
>> "&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;",
>> id: 2, size: 8192, index: 1, address: 0x0000, type: CHR
>> Fds: file:
>> "&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;",
>> id: 3, size: 16384, index: 2, address: 0x6000, type: PRG
>> Fds: file:
>> "&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;&#65533;",
>> id: 4, size: 16384, index: 3, address: 0xA000, type: PRG
>> Can't find disksys.rom for FDS game
>>
>> You should add a note about it or include this file in port, if it is
>
> note i guess will do for those files, unless this is actually a bug where
> disksys.rom
> is being called when it shouldn't i still have to test ;)
>
> but we can't include disksys.rom, still considered nintendo property after all
> these years.

Mario works fine with disksys.rom installed. Megaman2 works without this file.
Anyway, I think it should be mentioned about differen types of ROMs and that
some of them requires disksys.rom in README.

Other seems OK.

> cheers!
>
> -ryan
>
>> permitted by it's license.
>> And shouldn't 'pre-install' be 'post-install'?
>>
>> > --
>> > Anthony J. Bentley
>> >
>>
>>
>
>


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