On Fri, January 25, 2013 11:29, Ryan Freeman wrote: > On Fri, Jan 25, 2013 at 11:10:56AM +0300, Kirill Bychkov wrote: >> On Fri, January 25, 2013 10:41, Anthony J. Bentley wrote: >> > Hi, >> > >> > Nestopia is an accuracy-focused emulator for the Nintendo Entertainment >> > System/Famicom (and Famicom Disk System). It is a computer program that >> > acts like a physical piece of hardware. In other words, this is a method >> > of preserving videogame history, with the welcome side effect of >> > allowing you to play NES games on a modern computer. >> > >> > Nestopia uses highly optimized cycle exact emulation, allowing it to run >> > titles that rely on precise timing, many of which break under inferior >> > emulators. > > sweeeeet! > >> > >> > >> > Tested on amd64, i386, macppc. >> > >> > ok? >> >> Hi Anthony. Tried to run Super Mario Brothers ROM on amd64. Nestopia tells >> me >> that I need disksys.rom to run Disk System games. >> > > hmm, disksys.rom should only be needed for famicom disk system images, normal > nes (iNES?) style roms should be just fine without. either perhaps you have > an .fds instead of .nes? file does seem to know about at least iNES: > > % file Super\ Mario\ Bros.\ +\ Duck\ Hunt\ \(U\).nes > Super Mario Bros. + Duck Hunt (U).nes: iNES ROM dump, 4x16k PRG, 2x8k CHR, > [Horiz.] > > but .fds just comes up as data. perhaps because it has no header information > or something. > >> kirby@barton:ttyp1<nestopia> % nestopia >> Couldn't find ~/.nestopia/disksys.rom >> Disk System games will not work >> Database: 2894 items imported from internal DB >> Fds: Disk 1 Side A: 40k in 4 files.. >> Fds: file: "4Vx����", id: 0, size: 224, index: >> 0, >> address: 0x2800, type: NMT >> Fds: file: >> "��������", >> id: 2, size: 8192, index: 1, address: 0x0000, type: CHR >> Fds: file: >> "��������", >> id: 3, size: 16384, index: 2, address: 0x6000, type: PRG >> Fds: file: >> "��������", >> id: 4, size: 16384, index: 3, address: 0xA000, type: PRG >> Can't find disksys.rom for FDS game >> >> You should add a note about it or include this file in port, if it is > > note i guess will do for those files, unless this is actually a bug where > disksys.rom > is being called when it shouldn't i still have to test ;) > > but we can't include disksys.rom, still considered nintendo property after all > these years.
Mario works fine with disksys.rom installed. Megaman2 works without this file. Anyway, I think it should be mentioned about differen types of ROMs and that some of them requires disksys.rom in README. Other seems OK. > cheers! > > -ryan > >> permitted by it's license. >> And shouldn't 'pre-install' be 'post-install'? >> >> > -- >> > Anthony J. Bentley >> > >> >> > >