The port builds and runs on amd64. Maybe change  COMMENT to "curses
clone of Space Invaders"?

On Sat, May 20, 2017 at 5:42 AM, Marcus Glocker <mar...@nazgul.ch> wrote:
> On Fri, May 19, 2017 at 09:20:20PM +0200, Marcus Glocker wrote:
>
>> On Fri, May 19, 2017 at 04:50:03PM -0000, Christian Weisgerber wrote:
>>
>> > On 2017-05-17, Marcus Glocker <mar...@nazgul.ch> wrote:
>> >
>> > > This is a display-based version of the Space Invaders game.
>> >
>> > What does "display-based" mean?
>>
>> Good question :-)
>>
>> I was going back and forth about calling it "display-based", like e.g.
>> tetris(6) and snake(6) do, or "console-based", like e.g. games/bluemoon
>> does.  Since you can run the game in a xterm as well, which isn't the
>> same as a console IMO, I went for the first.  Of course there would be
>> options like calling it e.g. "curses-based" or "ascii-based" as well.
>>
>> It seems that we already maintain a mix of all those terms ...
>> Or what would be your preference?
>
> Maybe "tty-based" would be the right term for such games in general.
>

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