On Thu, December 21, 2017 02:59, Jeremie Courreges-Anglas wrote:
> On Fri, Dec 15 2017, Landry Breuil <lan...@openbsd.org> wrote:
>> On Thu, Dec 14, 2017 at 10:58:11PM +0100, Rafael Sadowski wrote:
>>> Hi All!
>>>
>>> After a long time and many setbacks I'm happy to send this mail. Please
>>> find
>>> attached a diff as tarball to update boost to the latest stable version
>>> 1.65.1.
>>>
>>> Notable port changes.
>>>
>>> - Of course bump all shared libs from 6.0 to 7.0.
>>> - COMPILER= base-clang ports-gcc (Replace ONLY_FOR_ARCHS)
>>
>>
>> Fwiw i fully support this moving on, eventual fallout can be dealt later
>> in-tree. But how much was it built-tested on a ports-gcc arch, at least
>> macppc|sparc64 ? :)
>
> Using Rafael's second tarball, it builds and packages fine on sparc64,
> games/bastet builds and runs (using ports-gcc or ports-clang, btw).
> The machine I'm doing tests on doesn't have much resources so don't
> expect more results.
>
> For $reasons I have not tried building the updated boost on arm yet,
> tarball currently unpacking...
>
> So not much to report, but I support this move.  Anyone with more test
> results?
>
Hi,
On macppc:
> devel/yaml-cpp
builds. regression test runs fine

> games/0ad/base
is only for amd64 i386

> games/blobby
works fine

> games/easyrpg
OOM on compilation. I think this could be set as BROKEN-powerpc.

> games/flightgear/base
is only for amd64 i386

> games/ja2-stracciatella
cant find data files from the same set I'm using on amd64.
Not sure if it worked before. I will test it with old boost after
some other tests with new one

> games/supertux
works fine

> games/valyriatear
works fine (except some graphical artefacts)

> games/wesnoth
works fine

> games/widelands
builds fine, not usable. probably it was broken before.

> graphics/hugin
works fine

> graphics/inkscape
depends on devel/glib2mm and it needs llvm-5.0.

> graphics/vigra
seems to work as it is a dep for graphics/hugin

> net/icinga/core2
already marked as broken on powerpc. but in fact it does build.

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