On Thu, December 21, 2017 02:59, Jeremie Courreges-Anglas wrote: > On Fri, Dec 15 2017, Landry Breuil <lan...@openbsd.org> wrote: >> On Thu, Dec 14, 2017 at 10:58:11PM +0100, Rafael Sadowski wrote: >>> Hi All! >>> >>> After a long time and many setbacks I'm happy to send this mail. Please >>> find >>> attached a diff as tarball to update boost to the latest stable version >>> 1.65.1. >>> >>> Notable port changes. >>> >>> - Of course bump all shared libs from 6.0 to 7.0. >>> - COMPILER= base-clang ports-gcc (Replace ONLY_FOR_ARCHS) >> >> >> Fwiw i fully support this moving on, eventual fallout can be dealt later >> in-tree. But how much was it built-tested on a ports-gcc arch, at least >> macppc|sparc64 ? :) > > Using Rafael's second tarball, it builds and packages fine on sparc64, > games/bastet builds and runs (using ports-gcc or ports-clang, btw). > The machine I'm doing tests on doesn't have much resources so don't > expect more results. > > For $reasons I have not tried building the updated boost on arm yet, > tarball currently unpacking... > > So not much to report, but I support this move. Anyone with more test > results? > Hi, On macppc: > devel/yaml-cpp builds. regression test runs fine
> games/0ad/base is only for amd64 i386 > games/blobby works fine > games/easyrpg OOM on compilation. I think this could be set as BROKEN-powerpc. > games/flightgear/base is only for amd64 i386 > games/ja2-stracciatella cant find data files from the same set I'm using on amd64. Not sure if it worked before. I will test it with old boost after some other tests with new one > games/supertux works fine > games/valyriatear works fine (except some graphical artefacts) > games/wesnoth works fine > games/widelands builds fine, not usable. probably it was broken before. > graphics/hugin works fine > graphics/inkscape depends on devel/glib2mm and it needs llvm-5.0. > graphics/vigra seems to work as it is a dep for graphics/hugin > net/icinga/core2 already marked as broken on powerpc. but in fact it does build.