It looks like the patch for sdl2 and sdl2-image got commingled. After separating them out, they applied successfully and everything seems to be OK.
I tested with games/manaplus, games/scummvm, and emulators/retroarch and didn't see any regressions. -- Bryan On 2018-03-10 10:16:48, Thomas Frohwein <frohw...@ymail.com> wrote: > Ping... and double-ping for the sdl2-image security fix > > On Thu, Mar 01, 2018 at 07:52:03PM -0800, Thomas Frohwein wrote: > > Hi, > > > > Here the diff for updating both sdl2 and sdl2-image. Note that sdl2-image > > is a > > security update for some buffer overflows and crashes by maliciously-crafted > > data (see details below). > > > > The diff below updates sdl2 to 2.0.8. This includes the optional mapping of > > the > > Gamecontroller API via the SDL_GAMECONTROLLERCONFIG env var. To recap, there > > are 2 joystick/gamepad APIs in SDL2. The old joystick API was not an issue, > > but > > the newer gamecontroller API did not work before the 2.0.7 update. The 2.0.7 > > updated included a workaround that mapped the gamecontroller API based on > > the > > fallback part that was already there for Linux, but that was set at compile > > time only. This update includes a slightly expanded workaround that checks > > for > > the SDL_GAMECONTROLLERCONFIG env var and maps based on that if found. > > > > Also bump minor. Runs stone-soup, neverball, megaglest, and FNA games as > > before on brief testing, including sound, graphics, and gamepad. > > > > The sdl2-image update to 2.0.3 was released today and contains a series of > > security patches. Grab maintainer while at it. > > NOTE: the sdl2-image update needs sdl2 version 2.0.8. > > Also tested with above ports without issues. > > > > The official release notes: > > > > Thanks to all the people who contributed code and feedback, SDL 2.0.8 is > > now available! > > http://www.libsdl.org/download-2.0.php > > In addition to lots of bug fixes and build improvements, here are the major > > changes in this release: > > General: > > Added SDL_fmod() and SDL_log10() > > Each of the SDL math functions now has the corresponding float version > > Added SDL_SetYUVConversionMode() and SDL_GetYUVConversionMode() to control > > the formula used when converting to and from YUV colorspace. The options > > are JPEG, BT.601, and BT.709 > > Windows: > > Implemented WASAPI support on Windows UWP and removed the deprecated > > XAudio2 implementation > > Added resampling support on WASAPI on Windows 7 and above > > Windows UWP: > > Added SDL_WinRTGetDeviceFamily() to find out what type of device your > > application is running on > > Mac OS X: > > Added support for the Vulkan SDK for Mac: > > https://www.lunarg.com/lunarg-releases-vulkan-sdk-1-0-69-0-for-mac/ > > Added support for OpenGL ES using ANGLE when it's available > > Mac OS X / iOS / tvOS: > > Added a Metal 2D render implementation > > Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() to > > insert your own drawing into SDL rendering when using the Metal > > implementation > > iOS: > > Added the hint SDL_HINT_IOS_HIDE_HOME_INDICATOR to control whether the home > > indicator bar on iPhone X should be hidden. This defaults to dimming the > > indicator for fullscreen applications and showing the indicator for > > windowed applications. > > iOS / Android: > > Added the hint SDL_HINT_RETURN_KEY_HIDES_IME to control whether the return > > key on the software keyboard should hide the keyboard or send a key event > > (the default) > > Android: > > SDL now supports building with Android Studio and Gradle by default, and > > the old Ant project is available in android-project-ant > > SDL now requires the API 19 SDK to build, but can still target devices down > > to API 14 (Android 4.0.1) > > Added SDL_IsAndroidTV() to tell whether the application is running on > > Android TV > > Android / tvOS: > > Added the hint SDL_HINT_TV_REMOTE_AS_JOYSTICK to control whether TV remotes > > should be listed as joystick devices (the default) or send keyboard events. > > Linux: > > Added the hint SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR to control > > whether the X server should skip the compositor for the SDL application. > > This defaults to "1" > > Added the hint SDL_HINT_VIDEO_DOUBLE_BUFFER to control whether the > > Raspberry Pi and KMSDRM video drivers should use double or triple buffering > > (the default) > > > > ---------------- > > > > SDL_image 2.0.3 is now available: > > http://www.libsdl.org/projects/SDL_image/ > > > > This is a security update release, fixing the following security reports: > > TALOS-2017-0488 > > TALOS-2017-0489 > > TALOS-2017-0490 > > TALOS-2017-0491 > > TALOS-2017-0497 > > TALOS-2017-0498 > > TALOS-2017-0499 > > > > You'll need to get SDL 2.0.8 for this release of SDL_image. > > > > Index: Makefile > > =================================================================== > > RCS file: /cvs/ports/devel/sdl2/Makefile,v > > retrieving revision 1.20 > > diff -u -p -r1.20 Makefile > > --- Makefile 12 Jan 2018 19:32:54 -0000 1.20 > > +++ Makefile 2 Mar 2018 03:50:32 -0000 > > @@ -4,14 +4,13 @@ COMMENT= cross-platform multimedia libra > > BROKEN-hppa= src/atomic/SDL_spinlock.c:101:2: error: \ > > #error Please implement for your platform. > > > > -V= 2.0.7 > > +V= 2.0.8 > > DISTNAME= SDL2-${V} > > PKGNAME= sdl2-${V} > > CATEGORIES= devel > > MASTER_SITES= https://www.libsdl.org/release/ > > -REVISION= 0 > > > > -SHARED_LIBS= SDL2 0.4 # 0.7 > > +SHARED_LIBS= SDL2 0.5 # 0.8 > > > > HOMEPAGE= https://www.libsdl.org/ > > > > Index: distinfo > > =================================================================== > > RCS file: /cvs/ports/devel/sdl2/distinfo,v > > retrieving revision 1.6 > > diff -u -p -r1.6 distinfo > > --- distinfo 7 Jan 2018 22:56:46 -0000 1.6 > > +++ distinfo 2 Mar 2018 03:50:32 -0000 > > @@ -1,2 +1,2 @@ > > -SHA256 (SDL2-2.0.7.tar.gz) = 7jXHTEMT4u2hBLFLG4b324SgTuq5Qw1W4AHOomi/TV4= > > -SIZE (SDL2-2.0.7.tar.gz) = 4432499 > > +SHA256 (SDL2-2.0.8.tar.gz) = 7cd8VzCGYdV26EM0TYY44CWngYv/c/j7+rCcPF/Qkuw= > > +SIZE (SDL2-2.0.8.tar.gz) = 4909017 > > Index: patches/patch-src_joystick_SDL_gamecontroller_c > > =================================================================== > > RCS file: > > /cvs/ports/devel/sdl2/patches/patch-src_joystick_SDL_gamecontroller_c,v > > retrieving revision 1.1 > > diff -u -p -r1.1 patch-src_joystick_SDL_gamecontroller_c > > --- patches/patch-src_joystick_SDL_gamecontroller_c 7 Jan 2018 22:56:46 > > -0000 1.1 > > +++ patches/patch-src_joystick_SDL_gamecontroller_c 2 Mar 2018 03:50:32 > > -0000 > > @@ -6,10 +6,12 @@ everything will be Xbox360 controller (w > > - note: the actual Xbox360 controller has buttons and axes messed up on > > openbsd with these mappings > > > > +EXPERIMENTAL: map to SDL_GAMECONTROLLERCONFIG envvar if available > > + > > Index: src/joystick/SDL_gamecontroller.c > > --- src/joystick/SDL_gamecontroller.c.orig > > +++ src/joystick/SDL_gamecontroller.c > > -@@ -884,15 +884,15 @@ static ControllerMapping_t > > *SDL_PrivateGetControllerMa > > +@@ -884,15 +884,21 @@ static ControllerMapping_t > > *SDL_PrivateGetControllerMa > > #else > > (void) s_pEmscriptenMapping; /* pacify ARMCC */ > > #endif > > @@ -20,10 +22,17 @@ Index: src/joystick/SDL_gamecontroller.c > > + //if (SDL_strstr(name, "Xbox 360 Wireless Receiver")) { > > /* The Linux driver xpad.c maps the wireless dpad to buttons > > */ > > SDL_bool existing; > > - mapping = SDL_PrivateAddMappingForGUID(guid, > > +- mapping = SDL_PrivateAddMappingForGUID(guid, > > ++ char guid_str[1024]; > > ++ SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str)); > > ++ if (SDL_GetHint(SDL_HINT_GAMECONTROLLERCONFIG) == NULL) { > > ++ mapping = SDL_PrivateAddMappingForGUID(guid, > > "none,X360 Wireless > > Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,", > > &existing, > > SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT); > > - } > > ++ } else { > > ++ mapping = SDL_PrivateAddMappingForGUID(guid, > > SDL_GetHint(SDL_HINT_GAMECONTROLLERCONFIG), &existing, > > SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT); > > ++ } > > + //} > > } > > #endif /* __LINUX__ */ > > Index: patches/patch-src_video_SDL_egl_c > > =================================================================== > > RCS file: /cvs/ports/devel/sdl2/patches/patch-src_video_SDL_egl_c,v > > retrieving revision 1.2 > > diff -u -p -r1.2 patch-src_video_SDL_egl_c > > --- patches/patch-src_video_SDL_egl_c 7 Jan 2018 22:56:46 -0000 > > 1.2 > > +++ patches/patch-src_video_SDL_egl_c 2 Mar 2018 03:50:32 -0000 > > @@ -1,18 +1,21 @@ > > -$OpenBSD: patch-src_video_SDL_egl_c,v 1.2 2018/01/07 22:56:46 awolk Exp $ > > +$OpenBSD$ > > + > > +account for OpenBSD lib name convention > > + > > Index: src/video/SDL_egl.c > > --- src/video/SDL_egl.c.orig > > +++ src/video/SDL_egl.c > > -@@ -64,7 +64,12 @@ > > - #define DEFAULT_OGL_ES2 "libGLESv2.dll" > > - #define DEFAULT_OGL_ES_PVR "libGLES_CM.dll" > > - #define DEFAULT_OGL_ES "libGLESv1_CM.dll" > > -- > > -+#elif defined(__OpenBSD__) > > -+#define DEFAULT_OGL "libGL.so" > > -+#define DEFAULT_EGL "libEGL.so" > > -+#define DEFAULT_OGL_ES2 "libGLESv2.so" > > -+#define DEFAULT_OGL_ES_PVR "libGLES_CM.so" > > -+#define DEFAULT_OGL_ES "libGLESv1_CM.so" > > +@@ -72,6 +72,13 @@ > > + #define DEFAULT_OGL_ES_PVR "libGLES_CM.dylib" //??? > > + #define DEFAULT_OGL_ES "libGLESv1_CM.dylib" //??? > > + > > +++#elif defined(__OpenBSD__) > > +++#define DEFAULT_OGL "libGL.so" > > +++#define DEFAULT_EGL "libEGL.so" > > +++#define DEFAULT_OGL_ES2 "libGLESv2.so" > > +++#define DEFAULT_OGL_ES_PVR "libGLES_CM.so" > > +++#define DEFAULT_OGL_ES "libGLESv1_CM.so" > > ++ > > #else > > /* Desktop Linux */ > > #define DEFAULT_OGL "libGL.so.1" > > > > Index: Makefile > > =================================================================== > > RCS file: /cvs/ports/devel/sdl2-image/Makefile,v > > retrieving revision 1.8 > > diff -u -p -r1.8 Makefile > > --- Makefile 12 Jan 2018 19:32:54 -0000 1.8 > > +++ Makefile 2 Mar 2018 03:50:19 -0000 > > @@ -1,22 +1,23 @@ > > # $OpenBSD: Makefile,v 1.8 2018/01/12 19:32:54 bentley Exp $ > > > > -V = 2.0.1 > > +V = 2.0.3 > > COMMENT = SDL2 image library > > DISTNAME = SDL2_image-${V} > > PKGNAME = sdl2-image-${V} > > CATEGORIES = devel graphics > > -REVISION = 0 > > > > -SHARED_LIBS += SDL2_image 0.0 # 0.0 > > +SHARED_LIBS += SDL2_image 0.1 # 0.3 > > > > HOMEPAGE = https://www.libsdl.org/projects/SDL_image/ > > > > +MAINTAINER = Thomas Frohwein <frohw...@ymail.com> > > + > > # zlib > > PERMIT_PACKAGE_CDROM = Yes > > > > MASTER_SITES = https://www.libsdl.org/projects/SDL_image/release/ > > > > -WANTLIB += SDL2 jpeg m png pthread sndio tiff usbhid webp z > > +WANTLIB += SDL2 jpeg m png pthread sndio tiff usbhid webp z samplerate > > > > LIB_DEPENDS = devel/sdl2 \ > > graphics/jpeg \ > > Index: distinfo > > =================================================================== > > RCS file: /cvs/ports/devel/sdl2-image/distinfo,v > > retrieving revision 1.2 > > diff -u -p -r1.2 distinfo > > --- distinfo 10 Jan 2016 08:10:16 -0000 1.2 > > +++ distinfo 2 Mar 2018 03:50:19 -0000 > > @@ -1,2 +1,2 @@ > > -SHA256 (SDL2_image-2.0.1.tar.gz) = > > Oj6vvO6lElwEvlhTc7/Ys6GPJZvX6uPvxObY5g4Nf2Q= > > -SIZE (SDL2_image-2.0.1.tar.gz) = 7797848 > > +SHA256 (SDL2_image-2.0.3.tar.gz) = > > NRDCXac1/82M47ZQcxUP9Pf5STuGboW4NzgIO1VtI2g= > > +SIZE (SDL2_image-2.0.3.tar.gz) = 8685512 > > Index: pkg/PLIST > > =================================================================== > > RCS file: /cvs/ports/devel/sdl2-image/pkg/PLIST,v > > retrieving revision 1.2 > > diff -u -p -r1.2 PLIST > > --- pkg/PLIST 22 May 2015 11:31:14 -0000 1.2 > > +++ pkg/PLIST 2 Mar 2018 03:50:19 -0000 > > @@ -1,5 +1,4 @@ > > @comment $OpenBSD: PLIST,v 1.2 2015/05/22 11:31:14 ajacoutot Exp $ > > -include/SDL2/ > > include/SDL2/SDL_image.h > > lib/libSDL2_image.a > > lib/libSDL2_image.la > > >