On Sat, Jun 30, 2018 at 11:24:59AM +0200, Solene Rapenne wrote:
> Le 27 juin 2018 14:38:23 GMT+02:00, Marc Espie <es...@nerim.net> a écrit :
> >On Wed, Jun 27, 2018 at 01:45:17PM +0200, Solene Rapenne wrote:
> >> Hello,
> >> 
> >> I've seen that games/opentyrian gives an url to download the assets
> >for
> >> the game in the README file but we have no way to check that the file
> >is
> >> the one originaly used by the port author.
> >> 
> >> I propose to add the hash of that file in pkg/README, or maybe there
> >is
> >> a better way to include the hash somewhere for users with a little
> >> explanation?
> >
> >How about just providing a script people can run that does the right
> >thing ?
> >e.g., fetch as _pfetch, do the checksum, THEN run unzip in the right
> >location ?
> 
> The license of the assets is EA games End user license which looks like 
> proprietary. Are we allowed to download such kind of files from ports? If so, 
> this would allow to download others games assets released as "abandonware" 
> for games/uhexen2 and maybe others.

Of course not.

But this is not what I suggest.

Instead of giving manual steps for people to download stuff (url is known)
checking the hash, and installing the file, you could provide, as part of
the package, a script that does all that, and reference it in the description.

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