the following diff add a patch file used only when using clang, so it links to
c++abi correctly.

Thanks to naddy@ for his explanations about the work required for fixing it.

I found the PATCH_LIST idea from games/xkobo

Index: Makefile
===================================================================
RCS file: /data/cvs/ports/games/tome4/Makefile,v
retrieving revision 1.18
diff -u -p -r1.18 Makefile
--- Makefile    4 Sep 2018 12:46:13 -0000       1.18
+++ Makefile    29 Oct 2018 11:54:13 -0000
@@ -52,6 +52,7 @@ COMPILER_LANGS =      c
 .include <bsd.port.arch.mk>
 .if ${PROPERTIES:Mclang}
 WANTLIB-main += c++abi
+PATCH_LIST =   patch-* clang-linking
 .endif
 
 NO_TEST =      Yes
Index: patches/clang-linking
===================================================================
RCS file: patches/clang-linking
diff -N patches/clang-linking
--- /dev/null   1 Jan 1970 00:00:00 -0000
+++ patches/clang-linking       29 Oct 2018 12:06:16 -0000
@@ -0,0 +1,15 @@
+$OpenBSD: patch-build_te4core_lua,v 1.2 2018/04/29 10:21:35 solene Exp $
+
+add c++abi to the linker
+
+Index: build/te4core.lua
+--- build/te4core.lua.orig
++++ build/te4core.lua
+@@ -50,6 +50,7 @@ project "TEngine"
+       if _OPTIONS.relpath == "64" then defines{"TE4_RELPATH64"} end
+ 
+       links { "m" }
++      links { "c++abi" }
+ 
+       if _OPTIONS.no_rwops_size then defines{"NO_RWOPS_SIZE"} end
+ 

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