On 2019/06/27 09:24, Thomas Frohwein wrote:
> On Thu, Jun 27, 2019 at 12:28:46PM +0100, Stuart Henderson wrote:
> > Nothing changed in dxx-rebirth itself recently, possibly due to
> > libc++/llvm updates.
> > 
> > ld: error: undefined symbol: dxx_error_object_type_mismatch()
> > >>> referenced by collide.cpp
> > >>>               
> > >>> similar/main/.d1x-rebirth.collide.o:(bump_this_object(valptridx<d1x::object>::ptridx<valptridx<d1x::
> > object>::vm>, valptridx<d1x::object>::ptridx<valptridx<d1x::object>::vm>, 
> > dcx::vms_vector const&, int))
> > c++: error: linker command failed with exit code 1 (use -v to see 
> > invocation)
> > scons: *** [d1x-rebirth/d1x-rebirth] Error 1
> > scons: building terminated because of errors.
> > Failed target count: total=1; targets with enable_build_failure_summary=1: 1
> > Failed node list:
> > 
> 
> This looks like thes same error as on amd64 after clang/llvm update. On
> amd64 this is resolved with an updated version of the port that first
> needs an update to physfs. I'm working on addressing kn's questions
> about the physfs update, after which an update of dxx-rebirth should
> resolve the build failure.
> 

Thanks, I've added a BROKEN marker on clang arches for now.

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