On Mon, Oct 28, 2019 at 06:10:28AM +0100, Paul de Weerd wrote: > ping Removing these is fine with me.
I don't think there should be unique packages for commercial game data. The situation would quickly get out of hand with something like scummvm. > > On Fri, Oct 04, 2019 at 10:46:17PM +0200, Paul de Weerd wrote: > | Hi all, > | > | The two other ports Daniel found in his scan for broken HOMEPAGE were > | (of course) games/doomdata/doom1 and 2. After some thought, (starting > | to drop HOMEPAGE there too) and a hint from Stuart, I ended up > | agreeing with him: these ports really don't add much value. PERMIT_* > | says "Commercial game data files", so you have to already have the > | WADs to be able to build a pkg. > | > | Of course, then you can distribute the pkg to a set of machines for a > | nice fragfest .. but you could also distribute the WADs themselves > | with ansible or even a simple shell script and some ssh/scp. > | > | So, I propose to remove these two ports and simply keep only the > | shareware WAD available as a pkg. > | > | Anyone else have a strong opinion? > | > | Thanks, > | > | Paul > | > | -- > | >++++++++[<++++++++++>-]<+++++++.>+++[<------>-]<.>+++[<+ > | +++++++++++>-]<.>++[<------------>-]<+.--------------.[-] > | http://www.weirdnet.nl/ > | > > -- > >++++++++[<++++++++++>-]<+++++++.>+++[<------>-]<.>+++[<+ > +++++++++++>-]<.>++[<------------>-]<+.--------------.[-] > http://www.weirdnet.nl/ >