Hi, I didn't test your diff, but just by reading your mail, I think you should set updated version to 1.0.20200119, to get what you want, so avoiding epoch, make 1.0rc3 get updated to 1.0.<date>, and make 1.1 get update from 1.0.<date>.
With your version of the diff, future version 1.1 and your new version 1.020200119, not sure is 1.1 > 1.020200119. I could test this, but I guess, going to 1.0.20200119 shold just make this work. On Sun, Jan 26, 2020 at 03:16:46PM +0100, Charlene Wendling wrote: > Hi again, > > We ship a broken games/blobby: > > -->8-- > ~$ blobby > error loading language lang_en.xml! > falling back to english > blobby(23503) in free(): bogus pointer (double free?) 0x6 > Abort trap > --8<-- > > It's from 2012, and that version is unsupported, so i'm proposing an > update against latest developments of blobby. > > What's new upstream: > > - move from sf.net to github > - use sdl2 instead of sdl > > What's new in port: > > - drop all patches, upstream made similar changes > - bring back bots (upstreamed patch) > - avoid the use of EPOCH by using date versioning, the next release > will be 1.1 [0], so updating go (and will go) smoothly > - remove base-gcc from COMPILER, it's C++11 > - add DEBUG_PACKAGES (i'm not sure of the usefulness of it for that > port) > > > Testing (on powerpc, you'll need the fixed devel/physfs i committed > earlier): > > - amd64: no issues > - powerpc: builds and works but blobs colors are off in SDL mode, > they're more complex to draw that it seems, and swapping colors does > not solve the problem. I refrained from setting the properly working > OpenGL renderer as default/fallback on big endian, because i guess not > all BE archs have OpenGL. > BE and LE hosts/clients can't talk to each other through the network. > > Despite the endianness issues, given that the runtime is totally broken > on amd64, i think we should commit that update. > > Comments/feedback are welcome, > > Charlène. > > > [0] > https://github.com/danielknobe/blobbyvolley2/issues/1#issuecomment-569493894 > > > Index: Makefile > =================================================================== > RCS file: /cvs/ports/games/blobby/Makefile,v > retrieving revision 1.10 > diff -u -p -u -p -r1.10 Makefile > --- Makefile 12 Jul 2019 20:46:15 -0000 1.10 > +++ Makefile 20 Jan 2020 14:50:48 -0000 > @@ -2,30 +2,30 @@ > > COMMENT = volleyball game with online play > > -V = 1.0rc3 > -DISTNAME = blobby2-linux-${V} > -PKGNAME = blobby-${V} > -REVISION = 2 > +GH_ACCOUNT = danielknobe > +GH_PROJECT = blobbyvolley2 > +GH_COMMIT = bcea5be5eae91fda5455e7b77d9057d2780cc752 > + > +DISTNAME = blobby-1.020200119 > > CATEGORIES = games > > HOMEPAGE = http://blobby.sourceforge.net/ > > # GPLv2+ > -PERMIT_PACKAGE = Yes > - > -WANTLIB += GL GLU ICE SDL SM X11 Xext c m physfs pthread > ${COMPILER_LIBCXX} > +PERMIT_PACKAGE = Yes > > -COMPILER = base-clang ports-gcc base-gcc > +WANTLIB += ${COMPILER_LIBCXX} GL GLU SDL2 c m physfs > > -MASTER_SITES = ${MASTER_SITE_SOURCEFORGE:=blobby/} > +# C++11 > +COMPILER = base-clang ports-gcc > > MODULES = devel/cmake > BUILD_DEPENDS = devel/boost \ > archivers/zip > -LIB_DEPENDS = devel/sdl \ > +LIB_DEPENDS = devel/sdl2 \ > devel/physfs > > -WRKDIST = ${WRKDIR}/blobby-${V} > +DEBUG_PACKAGES = ${BUILD_PACKAGES} > > .include <bsd.port.mk> > Index: distinfo > =================================================================== > RCS file: /cvs/ports/games/blobby/distinfo,v > retrieving revision 1.1.1.1 > diff -u -p -u -p -r1.1.1.1 distinfo > --- distinfo 27 Oct 2012 07:12:45 -0000 1.1.1.1 > +++ distinfo 20 Jan 2020 14:50:48 -0000 > @@ -1,2 +1,2 @@ > -SHA256 (blobby2-linux-1.0rc3.tar.gz) = > Rb2yUwt+sbUIaT0wTjEIjJqbNm+Xj3FrWgzx58UCxYE= > -SIZE (blobby2-linux-1.0rc3.tar.gz) = 2323776 > +SHA256 (blobby-1.020200119-bcea5be5.tar.gz) = > erjyDj77PyhMK27dmDeRBPkALaCuzcT2OCX4XkmYCiA= > +SIZE (blobby-1.020200119-bcea5be5.tar.gz) = 2363487 > Index: patches/patch-src_InputManager_cpp > =================================================================== > RCS file: patches/patch-src_InputManager_cpp > diff -N patches/patch-src_InputManager_cpp > --- patches/patch-src_InputManager_cpp 27 Oct 2012 07:12:45 -0000 > 1.1.1.1 > +++ /dev/null 1 Jan 1970 00:00:00 -0000 > @@ -1,12 +0,0 @@ > -$OpenBSD: patch-src_InputManager_cpp,v 1.1.1.1 2012/10/27 07:12:45 bentley > Exp $ > - > -Remove byte-order mark. > - > ---- src/InputManager.cpp.orig Sat Oct 27 00:24:44 2012 > -+++ src/InputManager.cpp Sat Oct 27 00:24:49 2012 > -@@ -1,4 +1,4 @@ > --/*============================================================================= > -+/*============================================================================= > - Blobby Volley 2 > - Copyright (C) 2006 Jonathan Sieber (jonathan_sie...@yahoo.de) > - Copyright (C) 2006 Daniel Knobe (daniel-kn...@web.de) > Index: patches/patch-src_LagDetectionSystem_cpp > =================================================================== > RCS file: patches/patch-src_LagDetectionSystem_cpp > diff -N patches/patch-src_LagDetectionSystem_cpp > --- patches/patch-src_LagDetectionSystem_cpp 7 Nov 2014 10:06:09 -0000 > 1.1 > +++ /dev/null 1 Jan 1970 00:00:00 -0000 > @@ -1,11 +0,0 @@ > -$OpenBSD: patch-src_LagDetectionSystem_cpp,v 1.1 2014/11/07 10:06:09 landry > Exp $ > ---- src/LagDetectionSystem.cpp.orig Thu Nov 6 23:41:34 2014 > -+++ src/LagDetectionSystem.cpp Thu Nov 6 23:42:18 2014 > -@@ -22,6 +22,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, > - #include "LagDetectionSystem.h" > - > - /* includes */ > -+#include <cassert> > - #include "CrossCorrelation.h" > - > - /* implementation */ > Index: patches/patch-src_RenderManagerGL2D_cpp > =================================================================== > RCS file: patches/patch-src_RenderManagerGL2D_cpp > diff -N patches/patch-src_RenderManagerGL2D_cpp > --- patches/patch-src_RenderManagerGL2D_cpp 16 Apr 2018 10:59:17 -0000 > 1.1 > +++ /dev/null 1 Jan 1970 00:00:00 -0000 > @@ -1,14 +0,0 @@ > -$OpenBSD: patch-src_RenderManagerGL2D_cpp,v 1.1 2018/04/16 10:59:17 jasper > Exp $ > - > -Index: src/RenderManagerGL2D.cpp > ---- src/RenderManagerGL2D.cpp.orig > -+++ src/RenderManagerGL2D.cpp > -@@ -286,7 +286,7 @@ void RenderManagerGL2D::init(int xResolution, int yRes > - fontSurface = loadSurface(filename); > - fontSurface2 = loadSurface(filename2); > - > -- SDL_Rect r = {(short)x, 0, (short)fontSurface->w, > (short)fontSurface->h}; > -+ SDL_Rect r = {(Sint16)x, 0, (Uint16)fontSurface->w, > (Uint16)fontSurface->h}; > - SDL_BlitSurface(fontSurface, 0, textbase, &r); > - SDL_BlitSurface(highlight, 0, hltextbase, &r); > - r.x = sx; > Index: patches/patch-src_RenderManagerSDL_cpp > =================================================================== > RCS file: patches/patch-src_RenderManagerSDL_cpp > diff -N patches/patch-src_RenderManagerSDL_cpp > --- patches/patch-src_RenderManagerSDL_cpp 16 Apr 2018 10:59:17 -0000 > 1.1 > +++ /dev/null 1 Jan 1970 00:00:00 -0000 > @@ -1,36 +0,0 @@ > -$OpenBSD: patch-src_RenderManagerSDL_cpp,v 1.1 2018/04/16 10:59:17 jasper > Exp $ > - > -Index: src/RenderManagerSDL.cpp > ---- src/RenderManagerSDL.cpp.orig > -+++ src/RenderManagerSDL.cpp > -@@ -112,7 +112,7 @@ void RenderManagerSDL::init(int xResolution, int yReso > - mScreen->w, mScreen->h, mScreen->format->BitsPerPixel, > - mScreen->format->Rmask, mScreen->format->Gmask, > - mScreen->format->Bmask, mScreen->format->Amask); > -- SDL_Rect screenRect = {0, 0, (short)xResolution, (short)yResolution}; > -+ SDL_Rect screenRect = {0, 0, (Uint16)xResolution, (Uint16)yResolution}; > - SDL_FillRect(mOverlaySurface, &screenRect, SDL_MapRGB(mScreen->format, > 0, 0, 0)); > - > - > -@@ -578,8 +578,8 @@ void RenderManagerSDL::drawImage(const std::string& fi > - SDL_Rect blitRect = { > - (short)lround(position.x - float(imageBuffer->sdlImage->w) / > 2.0), > - (short)lround(position.y - float(imageBuffer->sdlImage->h) / > 2.0), > -- (short)lround(position.x + float(imageBuffer->sdlImage->w) / > 2.0), > -- (short)lround(position.y + float(imageBuffer->sdlImage->h) / > 2.0), > -+ static_cast<Uint16>(lround(position.x + > float(imageBuffer->sdlImage->w) / 2.0)), > -+ static_cast<Uint16>(lround(position.y + > float(imageBuffer->sdlImage->h) / 2.0)), > - }; > - > - SDL_BlitSurface(imageBuffer->sdlImage, 0, mScreen, &blitRect); > -@@ -641,8 +641,8 @@ void RenderManagerSDL::drawParticle(const Vector2& pos > - SDL_Rect blitRect = { > - (short)lround(pos.x - float(9) / 2.0), > - (short)lround(pos.y - float(9) / 2.0), > -- (short)lround(pos.x + float(9) / 2.0), > -- (short)lround(pos.y + float(9) / 2.0), > -+ static_cast<Uint16>(lround(pos.x + float(9) / 2.0)), > -+ static_cast<Uint16>(lround(pos.y + float(9) / 2.0)), > - }; > - > - SDL_Surface* blood = player == LEFT_PLAYER ? mLeftBlobBlood : > mRightBlobBlood; > Index: patches/patch-src_RenderManager_cpp > =================================================================== > RCS file: patches/patch-src_RenderManager_cpp > diff -N patches/patch-src_RenderManager_cpp > --- patches/patch-src_RenderManager_cpp 27 Oct 2012 07:12:45 -0000 > 1.1.1.1 > +++ /dev/null 1 Jan 1970 00:00:00 -0000 > @@ -1,12 +0,0 @@ > -$OpenBSD: patch-src_RenderManager_cpp,v 1.1.1.1 2012/10/27 07:12:45 bentley > Exp $ > - > -Remove byte-order mark. > - > ---- src/RenderManager.cpp.orig Sat Oct 27 00:25:13 2012 > -+++ src/RenderManager.cpp Sat Oct 27 00:25:15 2012 > -@@ -1,4 +1,4 @@ > --/*============================================================================= > -+/*============================================================================= > - Blobby Volley 2 > - Copyright (C) 2006 Jonathan Sieber (jonathan_sie...@yahoo.de) > - Copyright (C) 2006 Daniel Knobe (daniel-kn...@web.de) > Index: patches/patch-src_raknet_RakPeer_cpp > =================================================================== > RCS file: patches/patch-src_raknet_RakPeer_cpp > diff -N patches/patch-src_raknet_RakPeer_cpp > --- patches/patch-src_raknet_RakPeer_cpp 24 May 2017 15:37:35 -0000 > 1.1 > +++ /dev/null 1 Jan 1970 00:00:00 -0000 > @@ -1,17 +0,0 @@ > -$OpenBSD: patch-src_raknet_RakPeer_cpp,v 1.1 2017/05/24 15:37:35 espie Exp $ > -I don't even get how this could ever compile (banList is a list of pointers, > -and IP is an array inside the struct) > - > -Index: src/raknet/RakPeer.cpp > ---- src/raknet/RakPeer.cpp.orig > -+++ src/raknet/RakPeer.cpp > -@@ -1060,8 +1060,7 @@ void RakPeer::ClearBanList( void ) > - > - for ( ; index < banList.size(); index++ ) > - { > -- delete [] banList[ index ]->IP; > -- delete [] banList[ index ]; > -+ delete banList[ index ]; > - } > - > - banList.clear(); > Index: patches/patch-src_raknet_Types_h > =================================================================== > RCS file: patches/patch-src_raknet_Types_h > diff -N patches/patch-src_raknet_Types_h > --- patches/patch-src_raknet_Types_h 26 Dec 2017 06:27:55 -0000 1.1 > +++ /dev/null 1 Jan 1970 00:00:00 -0000 > @@ -1,22 +0,0 @@ > -$OpenBSD: patch-src_raknet_Types_h,v 1.1 2017/12/26 06:27:55 jca Exp $ > - > -Index: src/raknet/Types.h > ---- src/raknet/Types.h.orig > -+++ src/raknet/Types.h > -@@ -100,12 +100,12 @@ > - > - #include <stdlib.h> > - > --#if defined(__GLIBC__) && !defined(HOST_ENDIAN_IS_BIG) && > !defined(HOST_ENDIAN_IS_LITTLE) > -+#if !defined(HOST_ENDIAN_IS_BIG) && !defined(HOST_ENDIAN_IS_LITTLE) > - #include <endian.h> > -- > -- #if (__BYTE_ORDER == __LITTLE_ENDIAN) > -+ > -+ #if (BYTE_ORDER == LITTLE_ENDIAN) > - #define HOST_ENDIAN_IS_LITTLE > -- #elif (__BYTE_ORDER == __BIG_ENDIAN) > -+ #elif (BYTE_ORDER == BIG_ENDIAN) > - #define HOST_ENDIAN_IS_BIG > - #endif > - #endif > Index: pkg/PLIST > =================================================================== > RCS file: /cvs/ports/games/blobby/pkg/PLIST,v > retrieving revision 1.1.1.1 > diff -u -p -u -p -r1.1.1.1 PLIST > --- pkg/PLIST 27 Oct 2012 07:12:45 -0000 1.1.1.1 > +++ pkg/PLIST 20 Jan 2020 14:50:48 -0000 > @@ -2,14 +2,19 @@ > @bin bin/blobby > @bin bin/blobby-server > share/blobby/ > +share/blobby/Icon.bmp > +share/blobby/api.lua > share/blobby/backgrounds.zip > +share/blobby/bot_api.lua > share/blobby/config.xml > share/blobby/gfx.zip > share/blobby/inputconfig.xml > share/blobby/lang_de.xml > share/blobby/lang_en.xml > share/blobby/lang_fr.xml > -share/blobby/rules.lua > +share/blobby/lang_it.xml > +share/blobby/rules.zip > +share/blobby/rules_api.lua > share/blobby/scripts.zip > share/blobby/server.xml > share/blobby/sounds.zip > -- Regards, Mikolaj