Hello guys!

My awesome project games/dmagnetic saw release 0.25. You can now play
classic text adventures from Magnetic Scrolls, even with Commodore 64
graphics.

The latest and greatest feature is the fact that the beautiful images are being represented with 10 Bits per RGB channel instead of 3 Bit. That is not a lot,
but the post-compilation tests have been improved as well.

Together, those two minor adjustments justified a new release.

Enjoy!



Thomas


--- Makefile.orig	Sun Jul 26 18:08:35 2020
+++ Makefile	Sun Jul 26 18:08:35 2020
@@ -1,6 +1,6 @@
 # $OpenBSD: Makefile,v 1.12 2020/07/11 23:41:07 sthen Exp $
 
-V =		0.24
+V =		0.25
 COMMENT =	interpreter for Magnetic Scrolls games
 DISTNAME =	dMagnetic_${V}
 PKGNAME =	dmagnetic-${V}
@@ -29,6 +29,6 @@
 	${INSTALL_DATA} ${WRKSRC}/README.txt ${PREFIX}/share/dMagnetic
 
 do-test:
-	cd ${WRKSRC} && ${MAKE} SHA256_CMD=sha256 do-test
+	cd ${WRKSRC} && ${MAKE} SHA256_CMD=sha256 check
 
 .include <bsd.port.mk>
--- distinfo.orig	Sun Jul 26 18:08:35 2020
+++ distinfo	Sun Jul 26 18:08:35 2020
@@ -1,2 +1,2 @@
-SHA256 (dMagnetic_0.24.tar.bz2) = BFa2PItLIS5QSIdWSgk78MinKyhENHBCrsaWcnJD6P0=
-SIZE (dMagnetic_0.24.tar.bz2) = 66358
+SHA256 (dMagnetic_0.25.tar.bz2) = XL4q7n6IcGKOrq8v4/xVDzFzb+YXiXZIp3KDvmo4Hm0=
+SIZE (dMagnetic_0.25.tar.bz2) = 68283

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