Hey Nam,
On 9/4/20 1:37 AM, Nam Nguyen wrote:
Should this be a flavor of games/mvdsv instead of a separate port?
No need to change: this should remain a separate port. Flavors are for custom compilation options of the same software - ie: vim with(out) X11 support.
To test playing with bots on dm4: 1. Follow the updated README instructions and update to mvdsv 0.33 using this diff: https://marc.info/?l=openbsd-ports&m=159917869705409&w=2 2. ~/quake/port1 3. in ezquake: ` to pull up console 4. connect localhost:28001 5. dm4 6. ffa 7. botcmd enable 8. botcmd skill 0 9. botcmd fill 10. dmm4 (for infinite ammo and max armor) 11. powerups (to turn off powerups) 12. timedown 13. ready 14. cmd dl . (after the match to download the most recent demo) 15. Esc > Multiplayer > Demos to play the demo
Perhaps you could create pkg/README and add these instructions.
Feedback and tests are welcome.
Tested OK on amd64. Take care. Ricardo