Hey Nam,

On 9/4/20 1:37 AM, Nam Nguyen wrote:
Should this be a flavor of games/mvdsv instead of a separate port?

No need to change: this should remain a separate port. Flavors are for custom compilation options of the same software - ie: vim with(out) X11 support.

To test playing with bots on dm4:
1. Follow the updated README instructions and update to mvdsv 0.33 using
this diff:
https://marc.info/?l=openbsd-ports&m=159917869705409&w=2
2. ~/quake/port1
3. in ezquake: ` to pull up console
4. connect localhost:28001
5. dm4
6. ffa
7. botcmd enable
8. botcmd skill 0
9. botcmd fill
10. dmm4 (for infinite ammo and max armor)
11. powerups (to turn off powerups)
12. timedown
13. ready
14. cmd dl . (after the match to download the most recent demo)
15. Esc > Multiplayer > Demos to play the demo
Perhaps you could create pkg/README and add these instructions.
Feedback and tests are welcome.

Tested OK on amd64.

Take care.
Ricardo

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