graphics/fna3d needs to be told to use ports-gcc on base-gcc arches in
order to build successfully.

ok?

cc maintainer

--Kurt

Index: Makefile
===================================================================
RCS file: /cvs/ports/graphics/fna3d/Makefile,v
retrieving revision 1.1.1.1
diff -u -p -r1.1.1.1 Makefile
--- Makefile    5 Oct 2020 16:05:26 -0000       1.1.1.1
+++ Makefile    9 Oct 2020 22:42:05 -0000
@@ -20,6 +20,9 @@ WANTLIB +=    SDL2 mojoshader
 MASTER_SITES = https://github.com/FNA-XNA/FNA/releases/download/${V}/
 EXTRACT_SUFX = .zip
 
+COMPILER =     base-clang ports-gcc
+COMPILER_LANGS =       c
+
 MODULES =      devel/cmake
 
 LIB_DEPENDS =  devel/sdl2 \

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