On Mon, Jul 29, 2013 at 7:16 PM, Alexander Repenning < alexander.repenn...@colorado.edu> wrote:
> We are still keeping this at low profile but Apple just accepted our fully > sandboxed 3D Game and Simulation Design AgentCubes application (built in > CCL) into the Apple Mac App store. [...] It was quite a bit of work to get > this going with CCL outside of the Apple Xcode empire. > Congratulations! Any tips and insights to share on how to get a CCL app into the app store?