On Mon, Jul 29, 2013 at 7:16 PM, Alexander Repenning <
alexander.repenn...@colorado.edu> wrote:

> We are still keeping this at low profile but Apple just accepted our fully
> sandboxed 3D Game and Simulation Design AgentCubes application (built in
> CCL) into the Apple Mac App store. [...] It was quite a bit of work to get
> this going with CCL outside of the Apple Xcode empire.
>

Congratulations! Any tips and insights to share on how to get a CCL app
into the app store?

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