I added msvcp71.dll to the project's root folder, but no change. I am
thinking maybe codemine.fll is an older build, and it's looking for a
specific version of msvcrt.dll. I don't understand why it will build an exe
that runs, but it won't run the source. The codemine folder has a subfolder
called codemine50, so I assume it is version 5. I appreciate everybody's
suggestions so far!

On Wed, Jul 2, 2025 at 7:17 AM Richard Kaye <[email protected]> wrote:

> Make sure you've also got msvcp71.dll
>
> --
>
> rk
>
> -----Original Message-----
> From: ProfoxTech <[email protected]> On Behalf Of Jeff Roberts
> Sent: Tuesday, July 1, 2025 9:36 PM
> To: [email protected]
> Cc: [email protected]
> Subject: Re: Issues with codemine.flll and msvcrt.dll
>
> Here's an update in case anyone has any other ideas. I've tried copying
> msvcrt.dll (both one from syswow64 and system32, same results),
> msvcr70.dll, and msvcr71.dll into the application folder, and I am also
> running the commands below before I try to do source\appmain.prg. I
> verified I have codemine.fll in the project's root. However, I am still
> getting that same "The files codemine.fll and msvcrt.dll must be placed in
> the application directory or in your Windows system directory." error
> message. I'm somewhat at a loss. I am not entirely out of options; I can
> make changes, build the executable, and run it, but it would be much easier
> if I could run everything from Visual FoxPro. I don't know if it is
> pertinent, but I believe this application was running in a previous version
> of Visual FoxPro. I only had VFP6 and VFP9 on hand, so I used VFP9.
>
> set defa to "C:\development\Projects\app_files\project\"
>
> set path to c:\fox\xsource\vfpsource\builders additive
>
>
> set path to "C:\Program Files (x86)\Microsoft Visual FoxPro 9\Ffc" additive
>
> set path to "C:\Program Files (x86)\Microsoft Visual FoxPro 9\Gallery"
> additive
>
> set path to "C:\Program Files (x86)\Microsoft Visual FoxPro 9\" additive
>
> set path to "C:\Program Files (x86)\Microsoft Visual FoxPro
> 9\Graphics\Icons\Arrows" additive
>
>
> set path to "C:\fox\xsource\VFPSource\builders" additive
>
> set path to "C:\fox\xsource\VFPSource\Wizards\wzcommon" additive
>
>
> SET PATH TO "C:\codemine\common50\cmapp.vcx" additive
>
> SET PATH TO "C:\codemine\common50" additive
>
> SET PATH TO "C:\development\Projects\app_files\project\source" additive
>
> SET PATH TO "c:\windows\syswow64" additive
>
>
> CD C:\development\Projects\app_files\project
>
> SET LIBRARY TO codemine.fll additive
>
[excessive quoting removed by server]

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