Ok, I think I found the problem. I need an `eval()` around the ts[x].
JS is not my strength.


On Thu, Mar 6, 2014 at 8:55 AM, Brian Schott <[email protected]> wrote:

> Here is a little more information. If, instead of
> the drawPrimitive(gl.LINES,[0,0,0,1],[0,0,0,0,0.04,0]); line I showed
> before, I enter the following line which includes the values of color and
> move, I do not get any error. Whether I include the `var` prefix to color
> and move does not seem to matter, either.
>
> Any ideas?
>
> On the other hand I do not get a line drawn either, so even if the
> original problem is fixed, I have work to do connecting the drawPrimitive()
> with the canvas or the draw() function. Or maybe the location of this code
> is part of the non-drawing problem. Normally drawPrimitive() is executed
> within draw(), not outside of draw() as it is now.
>
> But the big issue is the error message I first mentioned:
>
> `ev_command_enter_ajax(d) failed`
>
>
> --
(B=)
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