On Sun, 23 Jan 2022, Raul Miller wrote:

But that demo does not work on my OSX (Mojave) machine (which has OpenGL 1.2). For whatever reasons (possibly including availability of good documentation), Apple has been slow to adopt newer versions of OpenGL

Huh ... AFAIK apple stopped at opengl 4.2 or 4.3 or so which, while not great (I want dsa), is certainly passable; opengl 3.3 is a pretty decent baseline, and I think opengl 2 has a programmable pipeline already.

There is also this recent project: https://github.com/openglonmetal/MGL, though I am not sure how practical it would be to hook it up to j (as I think j must go through qt, and qt wants to use the system opengl implementation?)

 -E
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