What I think you want to do hear is attach your animation method to
the timer event so instead of driving it in a loop, the timer (which
does run in a seperate thread) and just call that routine every
several mill-seconds..

I don't have my J environment in front of me, but I'm pretty sure
there is an article on using the timer in the User Guide.

 - michael dykman


On 10/11/07, Fraser Jackson <[EMAIL PROTECTED]> wrote:
> M. Shimura wrote:
> > attached script is turtle parade using asep and turtle graphics
> >
> > How can I use multi thread in this script
> > Best regards
>
> I believe J currently does not use any multi threading.
>
> Fraser
> ----------------------------------------------------------------------
> For information about J forums see http://www.jsoftware.com/forums.htm
>


-- 
 - michael dykman
 - [EMAIL PROTECTED]

 - All models are wrong.  Some models are useful.
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