Default is false, of course ;) Try making an XMLHttpRequest to https://mysqladmin.helloweb.eu/index.php(should have a bad certificate :S). Mozilla should stop it. If mozBackgroundRequest is set to true then security checks should be ignored ;)
2008/7/24 Jesper Staun Hansen <[EMAIL PROTECTED]>: > I was considering how firefox 2 handles it. Default setting to false or > true? > > Marco Pivetta wrote: > >> From the MDC: >> >> >> mozBackgroundRequest >> >> This property can be used to prevent authentication and bad certificate >> dialogs from popping up for the request. Also the request will not be >> canceled if the window it belongs to is closed. This property works for >> chrome code only. New in Firefox 3 < >> http://developer.mozilla.org/en/docs/Firefox_3_for_developers> >> >> There's nothing else about it :( >> >> 2008/7/24 Jesper Staun Hansen <[EMAIL PROTECTED] <mailto: >> [EMAIL PROTECTED]>>: >> >> Whats the story behind mozBackgroundRequest? >> >> Marco Pivetta wrote: >> >> Forgot to tell you that "req.mozBackgroundRequest=true;" works >> with FF3 only ;) >> >> 2008/7/24 Marco Pivetta <[EMAIL PROTECTED] >> <mailto:[EMAIL PROTECTED]> <mailto:[EMAIL PROTECTED] >> >> <mailto:[EMAIL PROTECTED]>>>: >> >> >> I use tons of AJAX in my StOgame Extension ;) >> >> As an example: >> >> var req=new XMLHttpRequest(); >> var postdata="l="+language+"&u="+universe; //MY DATA... >> req.mozBackgroundRequest=true; //REQUEST DOESN'T >> GENERATE >> POPUPS AND/OR CERTIFICATE AGREEMENTS ETC... >> req.onload=function() >> { >> //CHECK READYSTATE >> if( >> (req.status==200) >> &&(req.readyState==4) >> ) >> { >> //CHECK IF PHP DIDNT CRASH XD >> if(parseInt(req.responseText)==1) >> { >> var >> expiration_timestamps=req.responseText.split(","); >> var playerranksstatusupdate=AccountDB >> .createStatement >> ( >> //LET'S DO SOME COOL STUFF WITH >> SQLite ;) >> ); >> //ETC... >> } >> } >> else >> { >> //ERROR: 404, PHP, SQL, ETC... >> } >> }; >> req.onprogress=function(e) >> { >> //alert("position: "+e.position+"\nototalSize: >> "+e.totalSize) >> }; >> req.onreadystatechange=function() >> { >> //alert("readyState: >> "+req.readyState+"\nstatus: >> "+req.status); >> }; >> req.onerror=function() >> { >> //alert("error!!!") >> }; >> req.open('POST', >> " >> http://www.stogame.net/stogalaxy/test/rankupdatestatus.php", >> true); >> >> req.setRequestHeader('Content-Type','application/x-www-form-urlencoded'); >> //USED FOR POST DATA >> req.setRequestHeader("Content-length", >> postdata.length); >> //USED FOR POST DATA >> req.setRequestHeader("Connection", "close"); >> req.send(postdata); >> } >> >> 2008/7/24 Silver Surfer <[EMAIL PROTECTED] >> <mailto:[EMAIL PROTECTED]> >> <mailto:[EMAIL PROTECTED] >> <mailto:[EMAIL PROTECTED]>>>: >> >> >> >> >> On Thu, Jul 24, 2008 at 2:13 PM, Shivanand >> Sharma / Varun >> <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> >> <mailto:[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>>> wrote: >> >> use hidden iframe? >> >> On Thu, Jul 24, 2008 at 1:50 PM, Silver Surfer >> <[EMAIL PROTECTED] >> <mailto:[EMAIL PROTECTED]> >> <mailto:[EMAIL PROTECTED] >> <mailto:[EMAIL PROTECTED]>>> wrote: >> >> Hi Friends, >> I'm developing an new extension and I need to send >> some data(user input) to a web page and do some >> processing in there without loading that web >> page to >> the browser. ( The functionality I need is >> similar to >> the functionality of delicious firefox extension. ) >> But I still don't have an idea to call to >> script in a >> web browser without loading it to the browser. >> I would >> be very please if anyone of you can help me for >> this >> problems. >> thanks & regards, >> SS >> >> -- ~Silver Surfer~ >> Surfing through time & space >> http://risingofsilversurfer.blogspot.com/ >> >> _______________________________________________ >> Project_owners mailing list >> [email protected] >> <mailto:[email protected]> >> <mailto:[email protected] >> <mailto:[email protected]>> >> >> >> https://www.mozdev.org/mailman/listinfo/project_owners >> >> >> >> >> -- Cheers! >> Shivanand Sharma >> Editor: http://binaryturf.com <http://binaryturf.com/> >> >> Technology, Design, Monetization >> >> _______________________________________________ >> Project_owners mailing list >> [email protected] >> <mailto:[email protected]> >> <mailto:[email protected] >> <mailto:[email protected]>> >> >> https://www.mozdev.org/mailman/listinfo/project_owners >> >> >> thanks Shivanand, >> it's a good idea. But I have another idea, If we can >> use AJAX >> in developing firefox extensions, then I think I can do >> what I >> want. >> Can we use AJAX for developing extensions ( >> Most probably I >> think we can, but need to confirm that idea). >> If so I think I can call to a PHP page with relevant >> user data >> and do the processing of that data. >> Am I correct friends? >> >> >> -- ~Silver Surfer~ >> Surfing through time & space >> http://risingofsilversurfer.blogspot.com/ >> >> _______________________________________________ >> Project_owners mailing list >> [email protected] >> <mailto:[email protected]> >> <mailto:[email protected] >> <mailto:[email protected]>> >> >> https://www.mozdev.org/mailman/listinfo/project_owners >> >> >> >> >> -- Standard Ogame Project - StOgame >> http://www.stogame.net >> Making Ogame a better place... >> >> >> >> >> -- Standard Ogame Project - StOgame >> http://www.stogame.net >> Making Ogame a better place... >> >> ------------------------------------------------------------------------ >> >> >> >> _______________________________________________ >> Project_owners mailing list >> [email protected] <mailto:[email protected]> >> https://www.mozdev.org/mailman/listinfo/project_owners >> >> >> _______________________________________________ >> Project_owners mailing list >> [email protected] <mailto:[email protected]> >> https://www.mozdev.org/mailman/listinfo/project_owners >> >> >> >> >> -- >> Standard Ogame Project - StOgame >> http://www.stogame.net >> Making Ogame a better place... >> ------------------------------------------------------------------------ >> >> _______________________________________________ >> Project_owners mailing list >> [email protected] >> https://www.mozdev.org/mailman/listinfo/project_owners >> >> > > _______________________________________________ > Project_owners mailing list > [email protected] > https://www.mozdev.org/mailman/listinfo/project_owners > -- Standard Ogame Project - StOgame http://www.stogame.net Making Ogame a better place...
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