Hi Yves,

Let me know if you find a solution to this, it seems we are performing very 
similar work. Perhaps we can work together to find a way to do this in 
Chrono.

Thanks!
David

On Monday, June 27, 2022 at 11:46:46 AM UTC-6 [email protected] wrote:

> Hello,
>
> Indeed, I was thinking about changing the time step during the 
> calculation. It is true that the reinsertion is continuous, falling then in 
> the "too often" box. My idea was to simulate the slowly evolving pebble bed 
> with a large time step, but then between each of these large time steps, 
> kind of ignore most of the pebbles' interactions and apply fine steps. In 
> these fine steps, I would have fixed the already existing pebbles (acting 
> then as a wall), and based on the recirculation rate, take few of the 
> bottom pebbles to reinsert them at the top (these would not be fixed 
> anymore). I would simulate that until the new pebbles settle (it should be 
> fairly fast, both in terms of simulated and real time), and then advance to 
> the next large time step.
> But now that you tell me that it is not possible as it is with Chrono, I 
> think I will try to approach it in another way.
>
> I guess what I could do would be to "depose" these new pebbles on top of 
> the pebble bed, by extracting the position of the top layer of the bed and 
> picking a location not far above this position, instead of just dropping 
> them from the top of the geometry.
>
> Yves
>
> On Monday, June 27, 2022 at 6:21:00 PM UTC+3 Ruochun Zhang wrote:
>
>> Hi Yves,
>>
>> If the problem is multiscale in nature, then it has to be resolved in a 
>> multiscale way. I think it is one of the challenges in these kinds of 
>> simulations and probably why you are researching it. Sounds like you are 
>> already looking for such a solution.
>>
>> If the reinsertion only happens periodically then it may be possible to 
>> make the step size large when it happens, and change it back afterwards. It 
>> is unfortunate that the time participates the automatic scaling under the 
>> hood of the current version of Chrono::GPU, so you cannot just change the 
>> step size and go on with the simulation; some kind of re-initialization is 
>> needed each time. But still, it can be done.
>>
>> If the reinsertion happens too often or is too unpredictable then it may 
>> be just not worth it. Then it seems difficult to me. Maybe you can reinsert 
>> in such a way that it does not induce high velocities. It may link back to 
>> how you made these particles move at such a low velocity too. If it is 
>> caused by some delicate physics, then wouldn't capturing that physics 
>> require a fine time step size to begin with, and thinking about using large 
>> steps sizes does not make sense anyway? I do not know enough to comment on 
>> how to resolve this multiscale nature exactly.
>>
>> Thank you,
>> Ruochun
>> On Monday, June 27, 2022 at 8:23:25 AM UTC-5 [email protected] wrote:
>>
>>> Hello,
>>>
>>> Thank you for your answer.
>>>
>>> My case is I guess a bit unusual then, since I try to model a pebble bed 
>>> reactor.
>>> In this reactor, the spherical elements' axial velocities are on the 
>>> order of cm/day when they evolve in the pack.
>>>
>>> However, the circulation of these elements is such that when they reach 
>>> the bottom of the vessel, they are reinserted at the top and fall back on 
>>> the pack.
>>> When they fall, their velocities are much higher than 1 cm/day, and so I 
>>> think I cannot have these time steps too high.
>>> From my preliminary runs, it seems that they crash as they either fall 
>>> too fast, or the pebble bed completely explodes, and in both cases the 
>>> spheres get out of the box.
>>>
>>>  I will try several options and come back with my findings if it works.
>>>
>>> Yves
>>> On Sunday, June 26, 2022 at 2:30:27 PM UTC+3 Ruochun Zhang wrote:
>>>
>>>> Hi Yves,
>>>>
>>>> The answer depends.
>>>>
>>>> About what you should scale, that is a general computational mechanics 
>>>> question and is not specific to DEM, and you should be able to find 
>>>> related 
>>>> readings from textbooks or webpages. If you scale time, then all 
>>>> quantities 
>>>> that involve time must be scaled accordingly. These include velocity, 
>>>> acceleration, Young's modulus etc. However I doubt if it is needed at all. 
>>>> From what I understand, scaling in computational mechanics is usually used 
>>>> to tackle numerical instability (extremely small numbers etc.), and it 
>>>> does 
>>>> not reduce runtime just like there is no free lunch.
>>>>
>>>> If the physics in your DEM problem is driven by some extremely small 
>>>> velocity/acceleration (hence the long simulation time), then you should be 
>>>> able to just use large time step sizes. The quality of DEM simulations 
>>>> depends heavily on whether contact events are resolved sufficiently with 
>>>> at 
>>>> least something like 4 time steps. A typical DEM contact event has a short 
>>>> duration (~1e-5 s), so the step size is usually that small. But a contact 
>>>> event with an impact velocity of 1 m/s resolved with a step size of 1 s, 
>>>> has about the same quality as a contact event with an impact velocity of 
>>>> 100 m/s resolved with a step size of 0.01 s. So if the physics you are 
>>>> trying to resolve is "mild", you can use large step sizes, and this is not 
>>>> scaling; if the physics is not "mild" then even scaling will not make it 
>>>> more numerically feasible. But one may be able to say otherwise if the 
>>>> physics driving the simulation is something I did not expect. Then it 
>>>> depends, whether scaling can help.
>>>>
>>>> As for what scaling factor/actual time step size you should choose, 
>>>> again it depends. No one can say without knowing the specific problem, and 
>>>> this is something you need to figure out, and sometimes trial-and-error is 
>>>> needed.
>>>>
>>>> Thank you,
>>>> Ruochun
>>>>
>>>> On Sunday, June 26, 2022 at 4:33:25 AM UTC-5 [email protected] 
>>>> wrote:
>>>>
>>>>> Hello,
>>>>>
>>>>> My plan is to simulate a slowly evolving granular system, with time 
>>>>> scales of days for the frame rendering, and the whole simulation would 
>>>>> probably cover several hundreds of days.
>>>>>
>>>>> Since the DEM time step is usually very low (~1e-5s), I was thinking 
>>>>> of scaling down the time. In other words, I would accelerate the process. 
>>>>>
>>>>> But I have now several questions:
>>>>>
>>>>> - First, is it the solution you recommend?
>>>>> - Since I really do not want to impact the physics of the phenomena in 
>>>>> the system, what should I scale as well? I use material-based properties 
>>>>> for the simulation. I guess the gravity would have to be scaled, what 
>>>>> about 
>>>>> the material properties?
>>>>> - How do I choose the acceleration factor? 1 day could be represented 
>>>>> by 1e-5s, 1s, 10s, etc. What kind of criterion is usually used?
>>>>>
>>>>> Thank you,
>>>>> Yves
>>>>>
>>>>

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