Hello,

I am trying to model an environment with a vehicle and many obstacles, 
which all have collisions enabled. I am trying to write a system to 
identify which bodies are colliding with one another at any given time, 
i.e. "Right now, the front left wheel is in contact with obstacle #47". 

I imagine it would be possible to estimate this using the bounding boxes 
for the bodies, but those are not always very precise for rounded shapes 
like wheels.

Is there any way to determine whether two bodies are currently colliding?

Thank you,

Andy 

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