Hi, I have a question regarding the difference between the commands "ChBodyEasyCylinder" and "AddCylinderGeometry". For what I have understood, the first one automatically calculates the mass and inertia of a body depending on the sizes and density given, while the second one provides only the collision shape of a cylinder (neither mass nor density if they are not manually given). However, I saw that there is the possibility of assigning the "Position on body" when using "AddCylinderGeometry" through a ChVector3d but the result is pretty different from what I obtain by using "SetPos" when I also apply a rotation to the body. What does this command do exactly? Thank you in advance for yout patience and kindness.
Best Regards Gianni -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/projectchrono/10d9deb5-26b4-4ebe-a37b-41e1fdec1037n%40googlegroups.com.
