Hi All,

Does Chrono support directional (anisotropic) friction, where friction 
varies based on the direction of motion relative to the surface?

 if it doesn't, one approach I’m considering is to use as a work around is 
the rolling friction feature. By applying it conditionally based on the 
velocity vector of an object relative to the surface with directional 
friction, I think this would constitute, for my purposes, anisotropic 
friction.

Would this be a reasonable way to approximate anisotropic friction in 
Chrono, or are there better methods or workarounds?

Sincerely,

Harrison Pearl

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